MSXDev'07 specs - discussion

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Por Vampier

Prophet (2355)

Imagen del Vampier

06-11-2006, 19:34

... and when will I become an MSX professional?

What do you know about MSX anyways Wink (this post is meant as sarcasm)

Por Kandahar

Expert (83)

Imagen del Kandahar

29-11-2006, 18:58

Being sarcastic, Couldn't anyone make a pretty good 4MegaROM game for next MSXdev with 2xSCC cartridges (who doesn't have 2?) plus 2xMoonSound (who doesn't have 2?) plus FM-PAC built-in chip (where available) loadable from HD being required to have at least 512Kb and a Z80B (of course)?

That would be so nice! That's the spirit!

Seriously. Keep on this way and you'll spoil MSXdev. That discourages anyone.

C u.

Por GhostwriterP

Hero (551)

Imagen del GhostwriterP

29-11-2006, 21:58

Who wants to program for msx2 anyway? Once you get to know the msx, it is either this or turbor + gfx9000 + moonsound Big smile

Por Kandahar

Expert (83)

Imagen del Kandahar

29-11-2006, 23:38

Ops! I forgot GFX9000. Unforgivable. That would certainly ease coding. Smile

c.u.

Por pitpan

Prophet (3132)

Imagen del pitpan

30-11-2006, 01:01

Let's program Turbo-R using Brainfuck! We will be then able to unleash all its potential Wink

Por Samor

Prophet (2054)

Imagen del Samor

30-11-2006, 09:29

Wink

Every MSX can play MSX1 games.
There are very few MSX'es that run uh, Turbo-R + GFX9000 + Moonsound games Wink
MSX2, well, it's popular in Europe and Japan, but it's already alienating a lot of people, in a way.

Devving for MSX1 seems an obvious choice, but I don't think there should be too much restrictions otherwise. Just a requirement that it runs on a regular old MSX. Then people could optionally add in whatever they wanted to as well.

I'm also one who's more used to MSX2, but still... MSX2 only games in this competition would, I think, cause a large divide. Chances are it would separate the Brazilian and Spanish communities from the Dutch one as before. That'd be a bummer. What we've seen in recent years is the opposite, it'd be nice to see that continuation, IMO.

Por Kandahar

Expert (83)

Imagen del Kandahar

30-11-2006, 12:30

The easiest solution seems to be someone to arrange another contest with other requirements than these at MSXdev and there you have it! Everyone happy and developing for both MSX & MSX2.

Por Samor

Prophet (2054)

Imagen del Samor

30-11-2006, 12:52

that would probably still result in a sort of split.... not recommended, I'd think.

Por wolf_

Ambassador_ (9824)

Imagen del wolf_

30-11-2006, 13:12

Just stick to msx1/psg/8kb..2MB ROMS/64KB RAM. The rest (scc, fmpac, msx2 colors etc.) is a bonus.

2ct.

Por Kandahar

Expert (83)

Imagen del Kandahar

30-11-2006, 13:28

For sure organisation is required.
What's clear is that mixing MSX and MSX2 developments would make MSX2devs to stand out over MSX's.

c u

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