soft scrolling in 8 directions

Por ARTRAG

Enlighted (6923)

Imagen del ARTRAG

04-03-2019, 00:07

These two options for scrolling on msx1 have already been discussed in the XRacing thread
https://github.com/artrag/scroll_8_ways
but now I was thinking than on msx2, using the special vram arrangement used above, one could use 16 pages of 256 tiles each.

This corresponds to scrolling in 8 directions in steps of 2 pixels by loading only the PNT and setting a couple of registers, having a lot more details for the background...
If I get something nice, I'll open a new repository.

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Por santiontanon

Paragon (1757)

Imagen del santiontanon

04-03-2019, 01:31

woah! 16 pages of 256 tiles each!! that's pretty insane! Looking forward to seeing what you come up with! but not just for scroll, with 16 pages of 256 tiles each, I think that many other visual effects can be achieved. For example, I'm sure that we could pre-render a lot of stuff for raycasting engines like Tales of Popolon, and make them run super fast!

Por thegeps

Paragon (1167)

Imagen del thegeps

04-03-2019, 08:53

LoL. I had to go read the xracing thread again. I love read your technical posts, now I have to search if there's more of them out of developement section... Btw none of you read my last update on vertcal scrolling thread? I NEED your opinions