Hello,
Have there ever been proposals for a unique identifier standard for new MSX programs?
I'm talking about data that would be placed at a predefined place in the ROM of a cartridge (after the header for example) and that would allow to easily detect the presence of this cartridge from another program.
I plan to add this option in MSXgl so I might use an existing format if it has already been discussed and/or used.
For example, how did Konami detect the presence of another of their games in the 2nd cartridge port? With a UID or just a binary fingerprint?
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