I can quite supsrised a fan did not made a strong Fan-build metal gear.
But with V9990. Would be leap forward no?
Or too complex
Login sesión o register para postear comentarios
I can quite supsrised a fan did not made a strong Fan-build metal gear.
But with V9990. Would be leap forward no?
Or too complex
Well, something in the same vein would be nice.
I'd stay away from the actual IP, though. Konami's lawyers might ruin you for life.
Yep, you don't need the same name. Look at what they did on MSX1 as "Prisoner of war". A game like Metal Gear and no issues
so Prisoner of War: Return for Helena ? )
Yep, you don't need the same name. Look at what they did on MSX1 as "Prisoner of war". A game like Metal Gear and no issues
I agree 100%. Prisoner of War feels and plays like Metal Gear. Would be great to have sequel for MSX2/2+
So, I it not allowed to use any names. characters, music, sfx, graphics, sprites, and other content created by Konami?
And what would happen if I did and send a copy to Konami/Kojima Productions and give them some proposals like being publisher, consultant, or just a free.
And if the game is well perceived, and ported to other systems (story / gameplay / etc) you get some royalties for every sold game.
Or do I have my hopes up too high?
I have been thinking a while combining Gryzor, Metal Gear, TNT and Ikari together.
Unfortunately I am a nono in graphics and music, and using all graphics there is in the world and reusing...
Beginning no problem I think.
But for sure Solid Snake must get few extra frames when doing action: like walking. (2 or 4 frames additional)
To get smoother movement.
And we are not 30 years later, so many tricks and new technologies (workarounds) we could use.
From my lucky experience, that sort of thing is Not impossible to negotiate, but not sure if they'd be interested in a msx game....
Metal Gear Δ: Snake Eater for MSX?
Would be more like: Metal Gear Solid: Ghost Babel (like for GBA Color, but enhanced)
Nishi would be happy with another episode on MSX0 or MSX3...
And a real rendering VDP with ultrafast GPU would not be so bad... (MSX3 with state of art NVIDIA, emulation is also possible on such monster)
I already had several different ideas for a Metal Gear adventure (including making a "demake" of PS1 MGS1 on MSX), but there are several problems:
But if I had to keep one reason, it would be the scenario. Being able to write a very good scenario, with twists and turns, and some good depth to it, is quite a task. At least for me. I know that I am not capable to do that.
I guess the only option is to just make it, anonymous and in secrecy. Then, when done, release it for free in the grey area. Just like it was done with another great game a few years ago.
¿Aún no tienes una cuenta? ¡Conviértete en un amigo-MSX y registra tu cuenta!