Symbian emulator?

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Por Sousuke

Master (177)

Imagen del Sousuke

03-10-2005, 18:55

Hmm darn, in this little town here, there are no computer shops with BT keyboards...
Maybe I'll give it another try in a few weeks, when I've moved to my new appartment (bigger city) Wink

I would image it to have a small impact on input responsiveness but since I haven't tested it I cannot say for sure...Hope not, CPU power should be enough Tongue
I remember having tried RemoteS60 some time ago, a remote tool using BT connection.
It accepted all keyboard inputs, that was very handy when writing messages. The response time weren't bad, IIRC very good.
But unfortunately it didn't work with fMSX/S60... I can't tell, how that app hooked into the OS.

Por jr

Champion (377)

Imagen del jr

03-10-2005, 20:38

Good luck -- with finding and testing the BT keyboard and your new apartment. fMSX/S60 is quite a resource hog so a separate app trying to process BT messages might get drowned under the emulator.

Reading your message just reminded me of your request so I got the source and implemented the control load&save in the menu (quick&dirty solution). Haven't taken a look at the PSG problem you reported though, sorry. I'll think about fitting both 8kHz and 16kHz sound engines side by side when I have a bit more time Wink

Por Sousuke

Master (177)

Imagen del Sousuke

04-10-2005, 03:51

fMSX/S60 is quite a resource hog so a separate app trying to process BT messages might get drowned under the emulator.I've just downloaded a new trial of RemoteS60 Pro.
This new version also supports 6630 via USB (DKU-2). Unfortunately no BT connection was possible, due to the lacking BT serial port support on the newer phones Sad
Though, I gave it a try... But I'm not sure, whether there'll be large lags using a BT connection (transfer + CPU).

So here are the results:
Playing via PC-keyboard is possible, after pushing the remote app's priority to high and slow down the sampling rate. Otherwise the simulated inputs became laggy. fMSX/S60 still had enough CPU time for emulation (no rotation, smart resize, sound).

I'm still wondering how the remote app is hooked in the OS's queue...
The whole PC-keyboard can be used, when writing messages. But defining keys "keyboard-keys" in fMSX/S60 was not possible. Question

Reading your message just reminded me of your request so I got the source and implemented the control load&save in the menu (quick&dirty solution). Haven't taken a look at the PSG problem you reported though, sorry. I'll think about fitting both 8kHz and 16kHz sound engines side by side when I have a bit more time WinkThanks jr!
Take your time, don't put too much stress on you. Wink

Por Shocky

Supporter (14)

Imagen del Shocky

04-10-2005, 13:23

Finally I had some time to test the 1.09c on the N90. First thing I noticed, it seems to erase the old data and rom directories. This got me baffled for a while, because the app still used some old config file from 1.07b and showed the roms, they just couldn't be launched. Anyway that's a minor issue. The emulator worked nicely. Indeed it seemed slightly slower at some times, but still perfectly usable. The sound, however, was buggy: first there was only noise, then it started to clear up but was still quite bad. But I really only tested quickly, I'll try it again soon and be more specific. Also I noticed something weird with the fast fit display mode, in Penguin Adventure there were horizontal lines missing from Pentaro's head in the map screen. In raw mode it showed correctly.

All in all, the emulator looks veeery nice now in the fast fit mode. The only real problem is with the phone itself, the menu button is so near the rocker (4-way controller) that I kept pressing that accidentally and was taken out of the application.. argh Nokia what have you done...

Por jr

Champion (377)

Imagen del jr

04-10-2005, 17:24

The directory "clear" feature belongs to the OS, the emulator doesn't delete files without asking the user for confirmation first. So I guess the installation procedure has changed a bit and when you installed the new emulator the OS kindly removed the old subdirectories for you. One possible improvement to this could be to move the data directories to some other location so that they wouldn't be directly linked with the application itself. For example it would be possible to use a "public" folder that could be visible and accessible directly from PC when you connect the phone to your PC with the USB cable. Then you could simply copy the game and ROM files from your PC to the phone without separate installation procedure and reinstalling the emulator wouldn't affect the ROM and game files at all. Something to think about for version 1.10.

Sound problems are probably related to the overall slowness Wink Increase frame skip and/or try the raw rendering mode to fix the problem. I only tested Nemesis quickly and sound was working fine. Penguin Adventure has other issues with the sound emulation because it uses quite high frequencies and the 8kHz playback sample rate has some difficulties in reproducing those. Using a 16kHz sound engine would at least partly fix those issues but let's see if I can get both 8kHz and 16kHz sound engines to coexist in the emulator.

I'll take a look at the fast rendering problem, probably just a stupid typo somewhere in the rendering routines omitting some stretching code (perhaps a sprite drawing problem) -- I had to write all new rendering routines for the c version so there are plenty of possibilities to have new bugs.

Por jr

Champion (377)

Imagen del jr

19-01-2006, 16:12

Just finished uploading v1.10 to my site. It includes bug fix for the PSG emulation compared to 1.08, support for load/save/reset control settings separately from other settings and configurable 16kHz sound sample rate for phones supporting that. As usual, I'm releasing this software after very, very limited testing (I tried quickly on my 6630 that it installs and seems to run Metal Gear 1). If you run into bugs report them here and I'll try to fix the emulator :-)

Por zett

Hero (608)

Imagen del zett

07-08-2006, 20:33

Can you make it work for a nokia 9300 (platform s80)?

Por jr

Champion (377)

Imagen del jr

13-08-2006, 19:37

I could, with some modifications. Recently I've been (very slowly) porting it to S60 3rd edition and the main thing works already but I had some trouble with the menu code again so I'm dumping the S60 GUI for the menu and returning to a fully custom drawn menu. This should also make it simpler to port to S80 if such a port was to be made because there will be less S60 dependent parts in the code. Anyway I have to say that it's pretty nice to use the qwerty keyboard on an E70 phone with the emulator instead of the traditional dialing keypad only.

So let's see after I get the S60 3rd edition version ready I could try to make a 9300/9500 version as well.

Por zett

Hero (608)

Imagen del zett

13-08-2006, 19:58

I hope you will !
if you need a tester if got a 9300 so mail me

Por tfh

Prophet (3256)

Imagen del tfh

13-08-2006, 21:52

The fact that I read Sybian all the time, does that make me even more sick then I already am???

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