More info on Zemina rare games...

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Por Maggoo

Paragon (1217)

Imagen del Maggoo

25-07-2008, 19:40

Alteread Beast, for those who wont register ;)

Man that game is FUGLY :D Good find thought

Wasn't there also a ZX Spectrum conversion of that game ?

Por SLotman

Paragon (1242)

Imagen del SLotman

25-07-2008, 19:59

Yes,there is - for MSX too ;)

Gun Smoke video :)

Por Manuel

Ascended (19310)

Imagen del Manuel

25-07-2008, 20:26

How big is the video, Slotman? (The rejected one... Maybe Google Video supports larger videos? Or re-encoding it might help...)

Por SLotman

Paragon (1242)

Imagen del SLotman

25-07-2008, 20:59

found the video with ghost n goblins made in basic for tr... but it´s pretty bad (it flickers a lot Tongue)

http://es.nicovideo.jp/watch/sm3382345

But watch the video, it has several nice games (or protos) in basic! Very cool!

Por Maggoo

Paragon (1217)

Imagen del Maggoo

25-07-2008, 21:17

Yes,there is - for MSX too ;)

Gun Smoke video :)

I actually prefer that version of AB. BTW, that page doesnt display correctly, the image links are broken.

Hey that GUNSMOKE one looks pretty decent... Gameplay looks very much like Knighmare

Por SLotman

Paragon (1242)

Imagen del SLotman

25-07-2008, 21:34

Hmmm? here the images open fine, what browser did you use?

And yeah, Gun Smoke looks pretty good! Too bad it´s another on the "rare" list... Sad
(I would love even to see those tr basic games...)

Por Maggoo

Paragon (1217)

Imagen del Maggoo

25-07-2008, 21:44

I use IE7... Just tried with Firefox 2.0 and it is displaying just fine. That's odd.

Por SLotman

Paragon (1242)

Imagen del SLotman

25-07-2008, 22:38

Por Manuel

Ascended (19310)

Imagen del Manuel

27-07-2008, 23:30

DemonSeed: don't forget to find your Three Dragon Story!

Por jltursan

Prophet (2619)

Imagen del jltursan

28-07-2008, 10:33

The turbo-R BASIC games looks almost impossible to me, how can the standard interpreted BASIC manage so many software sprites?, and the multidirectional scroll?, I know that there're scroll registers in the 9958; but how can process so quickly the map info and draw a non tiled edge (looks screen 5, isn't it?) so fast?.

Unveliebable...

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