As there were some gfx here and there spread out over the forum threads and news posts. And the demand for screens and update information we decided to open a thread dedicated to our project.
Ok time for some info......
- Moon over Arba Minch was initially an MSXdev'06 entry but exploded into a huge game.
- The game is mainly programmed in C. Assembly is used where needed (eg VRAM manipulation, music replayer, collision detection)
- 13 different levels each with its specific gameplay elements.
- Multiple (sub) bosses.
- We hope to release late 2009 or early 2010.
Time for some screens:
And don't forget the music sample here.
Feel free to ask.........
Login sesión o register para postear comentarios