15-08-2022, 23:29 - Final Fantasy MSX Translation |
15-08-2022, 09:47 - Final Fantasy MSX Translation |
14-08-2022, 14:35 - Final Fantasy MSX Translation |
12-08-2022, 10:58 - Final Fantasy MSX Translation |
03-06-2022, 12:46 - Sprite "one line" artifact on screen update. Somebody knows why? |
15-05-2022, 15:10 - Help on BMP2G9B |
06-04-2022, 09:41 - Organizing data in ROM |
04-04-2022, 23:36 - Organizing data in ROM |
24-03-2022, 23:19 - MSX fair Nijmegen March 26th 2022 |
19-03-2022, 23:44 - MSX-BASIC Competition #9 - results |
25-01-2022, 19:32 - How to detect the SCC? |
25-01-2022, 15:43 - Realfun 3 |
24-01-2022, 19:49 - Realfun 3 |
23-01-2022, 09:43 - How to detect the SCC? |
13-01-2022, 14:05 - Assembler Optimizer |
12-01-2022, 23:32 - Assembler Optimizer |
12-01-2022, 15:54 - Assembler Optimizer |
09-01-2022, 19:01 - wait 15 T-States between reading and writing to Vram |
06-01-2022, 23:11 - Bug in Zanac-EX on MSXturboR |
03-01-2022, 10:25 - Assembler Optimizer |
02-01-2022, 14:57 - Assembler Optimizer |
02-01-2022, 13:22 - LDIRVM weirdness? |
25-12-2021, 10:01 - MSX-Level Editor challenge closed - Judging time |
28-11-2021, 14:48 - Can I vertically hardware-scroll with BASIC "set scroll" statemen, using sprites together? |
23-11-2021, 19:27 - Keyboard input |
23-11-2021, 18:32 - Keyboard input |
23-11-2021, 14:32 - Keyboard input |
29-10-2021, 13:40 - copying RAM->VRAM tilemap |
10-10-2021, 09:42 - Eggerland ultimate collection preview |
09-10-2021, 20:05 - MSX Level and Editor contest prizes update |