MSX Drawing course?

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By risto

Rookie (32)

risto's picture

20-06-2005, 20:27

Hi ARTRAG, I have received your email. But the weather here is so freakin hot that I'm cooking at the attic... But I can also do animations. The only problem is that I do not have the time to pixel a game now. I'm currently working hard to get multiple websites up and running, but if you need advise of an eye to the work it's always possible. Near this I do not really have my MSX machines hooked up...

Okay, so, Gimp and Inkscape... I will try these out for sure!

Hi Samor, not bad at all! If I see other anime sites with what people post, you are above average! Still I see that you could use some help on inking in illustrator, as you have used paintshop to ink, would look the same in photoshop. Near this you can color using multiple layers already. Did you ever try working with PhotoShop?

By Samor

Paragon (2046)

Samor's picture

20-06-2005, 22:00

Thanks Smile
I never really used photoshop, tried it very briefly, but I had trouble finding the right options, and as I kinda know what to do in Paint shop pro, so far I've been reluctant to switch, but I'm aware that one can achieve much more with Photoshop.

By ARTRAG

Enlighted (6331)

ARTRAG's picture

24-06-2005, 20:12

Hi everyone

Could anyone give me the names of good programs for animating sprites?

I have found online some examples of sprites ripped by different games for various platforms (PC, Gameboy ,Dreamcast, etc.)
but I need to process them in order to
1) reduce the number of colours
2) reduce the dimensions
3) reduce the number of animation frames
I have UleadGif animator (in trial): it seems good for file conversion (I can open animated gif and export
the frames) but very bad for editing, where I have no possibility of changing the colours or drawing details
PS
can I include pictures in my posts in this forum?
It could be nice to show you what I have found
Maybe someone could be interested in using those sprite and animations as well....

By poke-1,170

Paragon (1757)

poke-1,170's picture

25-06-2005, 12:49

About the reduction and scaling and GIF support:
Well,photoshop does that...suppose if you want to change a couple of pictures with exactly the same thing,
you can make a batch file and process them with a number of effects. You can even tell photoshop to tell
where (from which folder) to get the files from,and save them in another folder...
so,suppose you want to scale,flip and add more blue to 30 animation frames,you can make all of it an automated task....
pulldowns: windows>actions then you get the actions menu.

HIt the round "play" button on the right of the tab,choose :NEW SET,give it a name,and then do NEW ACTION,
and the recording button is lit.From here on,every effect you apply,including scaling and a lot more,will be recorded as a batch action.
So you can safely experiment with this,and when you're satisfied press stop in the "action" window (where the record button is too)
Now the fun begins...choose the pulldown "file" (top of the screen left) and automate...fill in the name of the batch and apply the serttings
for opening and saving (SOURCE and DESTINATION) and process the whole thing.

By poke-1,170

Paragon (1757)

poke-1,170's picture

25-06-2005, 12:50

and though I haven't used it in ages,GIF animator (freeware I think still) is a good tool.

By risto

Rookie (32)

risto's picture

27-06-2005, 00:32

I agree, but it is also a case of how detailed the images have to be. For MSX gameGFX it is always good to use a real animation program, but for more detailed sprites e.g. 64x64, I still keep opening photoshop... But actually I do that with rescaling a normal image to the spritesize, after that I do the animations using the layers.

By the way, for the drawing course I will soon start drawing as I have found my drawing talet. (By the way, also nice for creating sprites!) I could have done a lot more if I had the philips MSX tablet, too bad...

By wolf_

Ambassador_ (9794)

wolf_'s picture

27-06-2005, 00:50

euh.. you were actually a fan of that Philips-disaster?? It reacted terribly slow..

By poke-1,170

Paragon (1757)

poke-1,170's picture

27-06-2005, 01:15

and when it comes to scaling in photoshop,there's an option to switch anti aliasing off,which can be convenient if you want to keep the pixels intact and blow things up a little...under preferences you can switch the anti aliasing to "nearest neighbour" instead of "bicubic"...can be a neat way to make a small pixeldrawing into a larger one,without making it blurry

By ARTRAG

Enlighted (6331)

ARTRAG's picture

27-06-2005, 10:27

 </p>
<p>

I am tring to post a picture

By [D-Tail]

Ascended (8234)

[D-Tail]'s picture

27-06-2005, 10:36

ARTAG: you should place an URL to the image you'd like to post, right between your [ IMG ] tags Smile

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