Streetfighter 2 conversion for MSX

Page 17/17
10 | 11 | 12 | 13 | 14 | 15 | 16 |

By mars2000you

Enlighted (5489)

mars2000you's picture

02-01-2016, 18:08

syn wrote:

An artists interpretation of the classic arcade opening is an insult to the entire MSX scene?

When we know who is the 'artist', I have my doubts ... But of course, an 'artist' is always free to express what he wants and the other people are free to interpret this 'artistic' expression as they feel it ....

By Daemos

Paragon (1669)

Daemos's picture

02-01-2016, 18:12

Quote:

The remaining work maybe be huge, but it is something that we know that can be done.

Offcourse it can be done. I understand your point a 100% but motivation is the key factor here. From experience I have learned that getting a project like this to finish needs more than just a miracle. It requires at least 3 experienced coders to code, sfx, gfx their lives into such a project and getting those people together is close to a impossible task. The other problem is that the status of the SF2 sourcecode is somewhat problematic.

By iamweasel2

Hero (523)

iamweasel2's picture

02-01-2016, 18:41

Can you be more specific about what's the problem with SF2 sourcecode?

Page 17/17
10 | 11 | 12 | 13 | 14 | 15 | 16 |