supermario world for msx

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By x-nen Aivalahostia

Paladin (856)

x-nen Aivalahostia's picture

18-10-2017, 22:27

Any news about this project?

By Daemos

Paragon (1649)

Daemos's picture

12-11-2017, 20:58

Wink

By gdx

Prophet (2090)

gdx's picture

12-11-2017, 22:46

I will be happy if you can make a version that supports extra buttons of the JoySNES.

By NeonMSX

Supporter (2)

NeonMSX's picture

28-02-2018, 07:23

Is there any rom i can use? the other link is broken... Sad

By Hydragon

Hero (615)

Hydragon's picture

28-02-2018, 10:58

Daemos wrote:

Wink

Cool

By PingPong

Prophet (3096)

PingPong's picture

28-02-2018, 20:11

another dead project near the 90% of completion status....

By Grauw

Enlighted (7248)

Grauw's picture

28-02-2018, 20:22

You must be mistaken….

By JohnHassink

Ambassador (5278)

JohnHassink's picture

28-02-2018, 20:49

@ PingPong: I seriously wonder what you are basing that statement on? Less than a month ago, we personally witnessed a demonstration of the project (they were literally at the booth next to mine) and I talked with one of the developers about the progress, and which next steps are going to be taken as well as some interesting bonus effects of the development.

By syn

Paragon (1843)

syn's picture

28-02-2018, 20:53

Daemos wrote:
Quote:

Be careful spreading it around too much. The big N is very protective of its IP and we've seen an increase of takedowns of fan projects recently.

yep so lets keep it a little quiet. I heard rumors that smw will be rereleased on switch etc etc so they are still making profit out of it and thus have enough reasons to keep fan work out of the equation.

As long as the project looks abandoned the chances of problems will be slim. That is one of the reasons why we are not releasing so many betas any longer. The project should look abandoned Wink

By PingPong

Prophet (3096)

PingPong's picture

01-03-2018, 00:55

JohnHassink wrote:

@ PingPong: I seriously wonder what you are basing that statement on? Less than a month ago, we personally witnessed a demonstration of the project (they were literally at the booth next to mine) and I talked with one of the developers about the progress, and which next steps are going to be taken as well as some interesting bonus effects of the development.

Wink

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