Freedom Fighter - Rise of humans *WORK IN PROGRESS*

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By thegeps

Hero (541)

thegeps's picture

03-08-2020, 11:44

@gdx even if I could I don't want to use nothing produced by him nor be involved with him in anything. And also with your suggestion second blocks uses too many tiles. As I explained a significantly part of them is already reserved. My title screen is designed based to the free tiles available. If someone want to draw something that fit has to live with those limits. Any other try is only speculative nonsense.
And about what you said before "you have to do with it or find someone else" is what I did. I did all by myself. And now, he's done this draw in a couple of hours after the game has entered msxdev just to show he can do better and posted it on FB before and here after I blocked him there. Do you really think it is a correct way to do?

By thegeps

Hero (541)

thegeps's picture

03-08-2020, 18:30

Just checked. Freedom Fighter v1.2 wasn't updated on msxdev site, so it can be played/downloaded only at File-Hunter dot com

By tfh

Prophet (2377)

tfh's picture

03-08-2020, 18:40

thegeps wrote:

Just checked. Freedom Fighter v1.2 wasn't updated on msxdev site, so it can be played/downloaded only at File-Hunter dot com

Play: https://www.file-hunter.com/MSXdev/index.php?id=freedomfighter
Download: https://download.file-hunter.com/Games/MSXdev/

By Mafcase

Master (238)

Mafcase's picture

03-08-2020, 18:52

Just played the game on file-hunter dot com.

I hope you did enjoy developing it as much as i did playing it (that means a lot!).

Nice game, keep up the good work!

By thegeps

Hero (541)

thegeps's picture

03-08-2020, 19:04

Thank you! I really had fun. And I still have fixing thing due to honest feedbacks. Next fix will be skippable intro. I still have to add gfx for epilogue (now there is only a credits text scroller with background music). And level 5 enemies sprites jave to be drawn too (every level has its enemies, only one or 2 types last from a level to another): I haven't the time to draw them before msx deadline so I used the same enemies of level 4. But background, middleboss and final boss are altrady there. As you could see playability has improved with new fixes. Enjoy!

By DaikuMaryuGaiking

Expert (109)

DaikuMaryuGaiking's picture

03-08-2020, 19:44

My real hardware for test il VG8020/40 and Sanyo mpc100, with MFR sd 512 SCC+
The rom version is 1.1
I confirmed the tree bugs.

By tfh

Prophet (2377)

tfh's picture

03-08-2020, 20:01

DaikuMaryuGaiking wrote:

My real hardware for test il VG8020/40 and Sanyo mpc100, with MFR sd 512 SCC+
The rom version is 1.1
I confirmed the tree bugs.

Download v1.2 here: https://download.file-hunter.com/Games/MSXdev/

By Meits

Scribe (5939)

Meits's picture

03-08-2020, 20:49

I'm going to delete all the off topic messages.
@ DaikuMaryuGaiking: From now on behave. And if you don't have anything descent to say stay out of this thread. Don't become the first person I ban.

By DaikuMaryuGaiking

Expert (109)

DaikuMaryuGaiking's picture

03-08-2020, 20:53

I can't edit the post, but EVERYONE KNOWS that a HEX coder is enough to know the inside of a ROM.

Up to now I am the only one who has been filled with insults without an admin having done anything, and only for inserting a screen.
Who is it that is really behaving badly?

By Meits

Scribe (5939)

Meits's picture

03-08-2020, 21:01

Now stop or be banned.

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