Outrun style road demo MSX2

Page 1/18
| 2 | 3 | 4 | 5 | 6

By Metalion

Paragon (1076)

Metalion's picture

28-11-2019, 19:00

After a few months of development, here is my Outrun style road demo for MSX2 (screen 5).

It's a semi 3D engine, calculating the road on the fly.
Framerate is low (about 10 fps), but the illusion of speed does not need high fps, IMHO.

A few bugs are still present (you can see them in the video), I'm working on them.
In the video, the movement of the road is done by controlling the camera position with cursor keys.

Enjoy
Smile

PS : the fluidity of the demo on an MSX is better than in the YT video

https://www.youtube.com/watch?v=hJ5406Lb6Dg

Login or register to post comments

By Latok

msx guru (3704)

Latok's picture

28-11-2019, 19:05

Enjoyed!

By Pencioner

Paragon (1041)

Pencioner's picture

28-11-2019, 19:15

Cool demo Smile
Does it take all CPU to render that or something left?

By erpirao

Paladin (977)

erpirao's picture

28-11-2019, 19:21

Now we just need a car and some curves.
amazing

By raulsantacruz

Hero (534)

raulsantacruz's picture

28-11-2019, 19:30

Congratulations for this fantastic engine!!!!

By erpirao

Paladin (977)

erpirao's picture

28-11-2019, 19:52

it work at 256x105? 12KB per frame (the road)

By Metalion

Paragon (1076)

Metalion's picture

28-11-2019, 20:11

Pencioner wrote:

Does it take all CPU to render that or something left?

It uses all the CPU so far.
But the calculation and the rendering are by far the most CPU intensive part this type of game needs.

erpirao wrote:

Now we just need a car and some curves.

I'm working on both.
But curves won't probably be a difficulty, as the 3D engine already provides basic support for them.

erpirao wrote:

it work at 256x105? 12KB per frame (the road)

No it takes about 5 frames to build up the road.

By santiontanon

Paladin (863)

santiontanon's picture

28-11-2019, 20:35

wow, very nice!!! I'd love to learn more about the technical details Smile

By jltursan

Prophet (2227)

jltursan's picture

28-11-2019, 20:49

Really amazing work!, the road movement feels smooth. Guess that there's still some optimizations left to squeeze some more fps from the engine Smile

By Metalion

Paragon (1076)

Metalion's picture

28-11-2019, 20:50

santiontanon wrote:

wow, very nice!!! I'd love to learn more about the technical details Smile

It's a funky mix of HMMV, OTIR, Bresenham and large tables Wink

By wimpie3

Champion (277)

wimpie3's picture

28-11-2019, 20:55

Cool!

Page 1/18
| 2 | 3 | 4 | 5 | 6