Here's a question for the more advanced programmers here.
When programming a ROM software, the usual way to wait for the end of the boot process so all the present devices are initialized is to use the HSTKE hook and wait to be called back when the MSX finishes it boot process. This is the way used by Konami games that have diskdrive support, like King's Valley-2 and Metal Gear-2.
But then there's a catch: It seems that you'll only have DiskBIOS v1 support this way. MSX-DOS2, or IDE/SD interfaces seem to be ignored.
The question is: Is there another way for a ROM cartridge to wait for the boot process so it can also have MSX-DOS2 devices support? But it must be compatible with computers without any MSX-DOS2 BIOS present too, of course.
Login or register to post comments