CLOAD is Tadahiro Nitta's new album launched October 18th

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By Mr.Mouse

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14-10-2020, 10:01

ren wrote:

Why is it called 'CLOAD' (seems a somewhat arbitrary title to me, but perhaps I am missing something)?

Bandcamp perhaps?

3x Fray, just 1x Xak 2 hmm... Murdoch

(Still curious if he's willing to give the community a composer breakdown of the Xak soundtracks... Wink)

Well, the author is entitled to give their album whatever title they want. Smile For Tadahiro it had a special meaning, and it is of course a much used command as well.

What do you mean by breakdown of the soundtracks?

By ren

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14-10-2020, 11:10

Quote:

Well, the author is entitled to give their album whatever title they want. Smile For Tadahiro it had a special meaning, and it is of course a much used command as well.

1. sure;
2. ah, okay, that should be enough reason then Smile He worked a lot with tape?
3. if you're working with tape in basic, yes.

Since most ppl will know Microcabin from their MSX2(+/tR) productions, the CLOAD reference doesn't seem obvious. But perhaps Nitta used it a lot when he was working on the MSX?

(So Nitta himself decided on the title, not gonna argue with the master of course Wink)

Quote:

What do you mean by breakdown of the soundtracks?

Composer breakdown. Thus: which track can be attributed to whom (Nitta or Sasai)
(Nerds/fans would like to know Wink)

Another question: any conceivable plans for a volume II already? Wink

By Mr.Mouse

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14-10-2020, 13:26

PAC wrote:

And software? Yumirin tool as was explained here by Nitta himself?

That is a great photo by the way. Tadahiro is the second one from the left, top row. :)

Each invididual MSX audio track on the album was recorded using the Sanyo PHC-70FD by programming in MSX-MUSIC BASIC!

By Randam

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14-10-2020, 14:53

I would almost ask: is it possible to get the coded music if you buy the album Wink

By Mr.Mouse

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14-10-2020, 19:56

PAC wrote:

And software? Yumirin tool as was explained here by Nitta himself?

Oh, I forgot, the Yumirin tool was created by Hiroshi Yamada, and akin to MML, but whereas MML is an interpreted language, Yumirin would compile the music to be played using the Yumirin driver later in a program.

By Randam

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17-10-2020, 16:02

Was Yumirin ever sold to the public?

By sdsnatcher73

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17-10-2020, 18:25

I wonder if the custom instruments mentioned in the video are actually developed on the big synths but then used on OPLL? And I know on OPLL you can only use 1 custom instrument at any given time, but maybe for the album individual (custom) instruments were played and recorded on the Sanyo PHC-70FD and later mixed together. This could give an experience one could not just play back on an MSX but live and breathe MSX still.

By Mr.Mouse

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18-10-2020, 10:45

sdsnatcher73 wrote:

I wonder if the custom instruments mentioned in the video are actually developed on the big synths but then used on OPLL? And I know on OPLL you can only use 1 custom instrument at any given time, but maybe for the album individual (custom) instruments were played and recorded on the Sanyo PHC-70FD and later mixed together. This could give an experience one could not just play back on an MSX but live and breathe MSX still.

That is exactly it. I may not have been clear, but every single instrument's notes were recorded separately and mixed on modern equipment. So each MSX track a single instrument.

By sdsnatcher73

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19-10-2020, 12:11

Mr.Mouse wrote:
sdsnatcher73 wrote:

I wonder if the custom instruments mentioned in the video are actually developed on the big synths but then used on OPLL? And I know on OPLL you can only use 1 custom instrument at any given time, but maybe for the album individual (custom) instruments were played and recorded on the Sanyo PHC-70FD and later mixed together. This could give an experience one could not just play back on an MSX but live and breathe MSX still.

That is exactly it. I may not have been clear, but every single instrument's notes were recorded separately and mixed on modern equipment. So each MSX track a single instrument.

So cool, now that I can hear those tracks it is very clear how much work has gone into this. And the sound is amazing and very MSX but also a bit above what would be possible in a game (due to the used techniques), which is fine of course, those games had great soundtracks as they were.

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