I'm a bit disappointed to see that recently development is mainly focused on msx1 and none on msx2.
By creating only msx1 sw and none specific to msx2 the latter will not have any dedicated sw library ever.
It's the same about speccy and msx1: because the majority of games are simply ported to msx1 the latter does not have a good quality sw library using all the possibility of a msx1.
In the same way msx2 have a lot of sw, because of it's similarity with the predecessor, but almost none msx2 dedicated.
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