Metal Gear Solid 5 cassette tape

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By edoz

Prophet (2363)

edoz's picture

01-04-2014, 12:40

I 'saved' the wav file to a real cassette and then I tried to load it on a real MSX but it's not working. It seems the pitch is a bit higher then normal ? not 1200 but 2400 ?

By edoz

Prophet (2363)

edoz's picture

01-04-2014, 12:56

BDW: How can you load and save game data in Metal Gear ? Is this for version 1 or 2 ?

By Samor

Prophet (2105)

Samor's picture

01-04-2014, 13:28

metal gear 1. you can save/load with f2/f3 IIRC.

By edoz

Prophet (2363)

edoz's picture

01-04-2014, 13:38

ok ... where do you press F2 or F3 ? F2 gives weapon select and F3 Equipment select..

By snout

Ascended (15184)

snout's picture

01-04-2014, 13:46

Not sure which function key it is, but tou have to be in an elevator in order to load/save, if I recall correctly.

By Samor

Prophet (2105)

Samor's picture

01-04-2014, 13:57

oh, right. or did you have to pause (F1) first? I thought you could save anywhere but on loading would spawn in the last elevator visited or at "important doors" (the ones switching to a visibly different area)

....either way, it's been too long since I last played it, obviously.

By Manuel

Ascended (18082)

Manuel's picture

01-04-2014, 14:18

F1-F4/F5.

By NYYRIKKI

Enlighted (5838)

NYYRIKKI's picture

01-04-2014, 14:39

When you look random data deep enough, you start to see things that are not there... Like that string "X,Y" repeats few times and that if you expect decoding to have single bit error, you can see "60HZ" as ASCIIZ string.

By edoz

Prophet (2363)

edoz's picture

01-04-2014, 14:44

NYYRIKKI wrote:

When you look random data deep enough, you start to see things that are not there... Like that string "X,Y" repeats few times and that if you expect decoding to have single bit error, you can see "60HZ" as ASCIIZ string.

haha you are probably right about that Big smile

By snout

Ascended (15184)

snout's picture

01-04-2014, 16:29

If not even NYYRIKKI can make sense of it I'm starting to suspect it's just some bogus data after a surprisingly valid header. Perhaps Konami just took a sample they found somewhere on the web, similar to the MSX version of Galaga appearing in The Avengers?

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