What does the community want?

Page 7/7
1 | 2 | 3 | 4 | 5 | 6 |

By flyguille

Prophet (3028)

flyguille's picture

08-06-2005, 23:14

By wolf_

Ambassador_ (9956)

wolf_'s picture

08-06-2005, 23:20

yes! that's what the community wants! Many Nasty Busty Innocent Original Sluts!

By BiFi

Enlighted (4348)

BiFi's picture

09-06-2005, 07:04

{Mod: changed the link.
When you use long links, be sure to wrap them up in our neat [ url ] tags Wink. It's better for the lay-out, trust me Wink
I've encountered this very often already, so anyone who reads this mod note, please pay attention to it. Cheers!

[D-Tail]
}

Indeed, it's nicer ... Thanks for the advice ! Smile and better for my health Wink

By snout

Ascended (15187)

snout's picture

15-06-2005, 13:41

With MSX-NBNO calling it a day and the recent doubts of Sandy of Generation MSX and Phil of MSX Games Box there seems to be reason enough to get this discussion back on-topic again. So, lets not nitpick on what could have been a better topic-title for the thread and focus on what really matters:

--> What can the MSX community do to keep the active members of the MSX community motivated? <--

By wolf_

Ambassador_ (9956)

wolf_'s picture

15-06-2005, 13:49

in the active scene there are:
- active free creators (websites, games, tools, demos, tunes, gfx, gamemaps, articles, support etc. etc.)
- active $-related creators (fair organisers or expensive websites, and perhaps HW-suppliers such as Sunrise)
- active readers

The free creators continue what they're doing anyway, otherwise they wouldn't be doing it now.
The $-related creators are probably continiously checking on costs.
Active readers are the audience of the creators. The only thing that could go wrong there is general lack of interest or scene-splits/stops because of (flame-)wars and other negative issues.

So, to me, it seems the sensible parties are these last two..

By snout

Ascended (15187)

snout's picture

15-06-2005, 17:34

Well, if you want to devide the active scene in these three categories, I think the free creators highly depend on the feedback of the active readers. In other words: the readers should do more than 'consume' alone. An occasional pat on the back should do the trick.

As for the $-related creators, they can be devided in those who charge a bit of money for what they are doing and those hwo have to spend money in order to be able to do what they are doing. (Are you still following me?). In both cases, the feedback of the people who end op using the products/services can be quite a motivation. For those who sell MSX products, getting a bit of money for a project they have spent many hours of spare time in, can be considered as a reward as well.

So, basically I think the 'active readers' should become a bit more 'active rewarders/feedbackers' every now and then, just to let the creators know their work is very much appreciated.

By wolf_

Ambassador_ (9956)

wolf_'s picture

16-06-2005, 01:14

In other words: the readers should do more than 'consume' alone. An occasional pat on the back should do the trick.
but uhm, I think that happens already. But -and that counts for the next part as well- if you refer to the sites mentioned above like generation-msx, I think it's safe to assume that everyone likes the site for what it is, but one doesn't need it on a daily base. From my personal opinion, the way that sites looks like, and what it offers, it's a good source of info for games. But if you're not interested in games then you won't really visit the site, no matter how good the site it. Likewise, I don't expect ppl like Risto to visit MAP Smile ... does that mean MAP isn't a valueable source of information? It's all a bit related to 'who we are' in this scene. I can imagine that a random emu-retro-gamer wants to read about msx-games and visits such a gamesite, but prolly doesn't leave a feedback msg. Die-hard msx'ers however prolly know all about the games already, and are perhaps not even massive gamers anyway.. more like creators! (wasn't msx the creative machine after all?) It's a bit like: what do you have to offer and who's your audience, and what can you expect from them. Personally I think the mentioned sites should stay.. as part of the collective of msx-sites around the globe. But I think the feedback won't increase, while the site *is* appreciated. Perhaps -from other websites pov- it's a bit so-so to see MRC working as a kind of magnet, sucking-up the attention. I think it isn't really related however. MRC is more a news-site with an allround forum than a game-site. The only game-related stuff on MRC is announcements in the news or a handful of TheCastle-walkthroughs, or some retro-foroldtimesake-polls. Perhaps the average MSX'er is just interested in news.. I don't know it for sure.. would be handy to have a poll on this perhaps (unless there already was one.. can't recall everything, the last 2000+ newsposts Smile )

So, basically I think the 'active readers' should become a bit more 'active rewarders/feedbackers' every now and then, just to let the creators know their work is very much appreciated.

hm.. like I stated above .. I think most ppl like new products/games/demos/HW etc. and show it by reacting on newsposts. Again, when it's up to websites etc., well, I dunno, some websites are real communities, other are more like information-sources orso.
Another interesting thing is how big the real core of the MRC-userbase is. How many regulars are there? Because I believe those regulars are appreciating products etc. I'm mainly interested in what's prolly the 'readers-only'-group. Why don't they really participate to the more major debates in/and newsreactions? I don't believe it's the language (when relevant), I don't recall serious typo-wars in the forum sofar. Besides, the sp/po/nl sections of mrc are kinda dead. I wonder why you even bother supporting those languages anyway. Do you get positive feedback on that btw? Smile

On a sidenote, how many Moonsounds were sold again? 400 orso? Why is there such a low supply of tunes, I was just chatting about this with jorito this evening. It may be sidenote, but it's perhaps kinda related! It's all about the participation to the collective. Are all those carts rotting away in boxes orso? like msx1's in NL, in the early 90's? Why is only a handful of ppl using it, during challenges? G9k is a bit trickier to gain support for, but Moonsound is so 'common' in a way.. music is one area where an msx can run circles around any other retro-system. Smile

damn, time to take a nap ... o_O

RNFF!

By Sonic_aka_T

Enlighted (4130)

Sonic_aka_T's picture

16-06-2005, 01:25

On a sidenote, how many Moonsounds were sold again? 400 orso? Why is there such a low supply of tunes, I was just chatting about this with jorito this evening. It may be sidenote, but it's perhaps kinda related!Hey, you're the one that's refusing to make MW-Muzax! Tongue Wink

By snout

Ascended (15187)

snout's picture

16-06-2005, 01:50

Another interesting thing is how big the real core of the MRC-userbase is. How many regulars are there?Well, in 2004, contributions to the website were made from 551 different user accounts (see here), while in 2003, there were 357. This also includes people who posted only 1 reaction or forumpost and then were never head of again, but I tend to say there are severel hundreds of 'active' MRC users.

Besides, the sp/po/nl sections of mrc are kinda dead. I wonder why you even bother supporting those languages anyway. Do you get positive feedback on that btw? :)Yup, we do, and the stats show the sites get visited quite a lot as well. The whole idea behind offering the MRC in multiple languages was to -offer- most of the MRC's contents in several languages, making the information as widely available as possible, whilst trying to keep the discussions, activity and 'you heard it here firsts' to the English website, a language the majority of the current MRC members can comprehend well enough in order to discuss things at the MRC. I think the multilingual MRC is quite a success. The non-English MRC sites they do attract a substantial amount of visitors visitors, local forumposts and the occasional reaction, but do not split the MRC visitors in groups of people who only want to speak their mother tongue, as some feared when we launched the Spanish and Dutch MRC.

Page 7/7
1 | 2 | 3 | 4 | 5 | 6 |