Why not bload "cas:" , s?

By PingPong

Prophet (3587)

PingPong's picture

03-12-2020, 19:07

Several games load in ram a screen image then they ldirvrm. Because the process is basically the same that what does the bload, s with disks, just wondering why there is no bload cas, s? It is a later implementation born when m$ did disk basic?

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By NYYRIKKI

Enlighted (5666)

NYYRIKKI's picture

03-12-2020, 19:48

Yes

By PingPong

Prophet (3587)

PingPong's picture

03-12-2020, 21:58

i think could have been trivial, to achieve. Simply before start loading, DI, set vramptr, then start loading from tape, and for every byte incoming, instead of something like ld (hl),a inc hl, do a simple out (0x98),a...
or maybe there is something i'm not take into consideration?
would be nice to see a vram cassette load like it happened on speccy.... ;-)