woomb.net translations?

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By Milsancho

Resident (63)

Milsancho's picture

05-11-2014, 21:44

Thank you all for the history lesson. Pioneer superfast technologically-impressive low-quality translation is still low-quality translation, I'm afraid.

The pay-per-IPS proposal doesn't solve the issue of people already having paid for the translation. Unless these people can back their 7-years-old payment up, which hardly they will. (Grauw's mentalilty on "free availabilty" is either, totally naive or utter non-sense in my eyes, but I really wouldn't like to derail the thread.)

In case it's slipping, let me repost this in order to get an answer at some point:

Quote:

is there a webpage where we can find the intricacies of the Woomb project? I'd really like to know how they got the rights to publish Micro Cabin and Compile's titles. Was it an agreement with EGG?

By ren

Paragon (1928)

ren's picture

05-11-2014, 21:56

milsancho wrote:

Out of curiousity, is there a webpage where we can find the intricacies of the Woomb project? I'd really like to know how they got the rights to publish Micro Cabin and Compile's titles. Was it an agreement with EGG?

Have you read the following in the wiki page I mentioned earlier?:

Quote:

[...] In cooperation with MSX Association and D4 Enterprise, they received several licenses to distribute MSX software [...]

If you'd like to know more, perhaps @snout could enlighten you/us :)

By Milsancho

Resident (63)

Milsancho's picture

06-11-2014, 21:08

I hadn't; thanks. It's somewhat weird that English versions of Micro Cabin's pieces were officially greenlighted just with D4's approval. As far as I know, D4 just buy the rights for temporary on-line distribution, not the whole IP's. Though maybe they actually weren't and yet they happened.

By Grauw

Ascended (10604)

Grauw's picture

06-11-2014, 21:24

Thanks for your snide remark. You are making friends.

If I’m so naive, maybe I should start charging for Synthesix Smile. Why offer for free when I can earn lots of money with this hobby of mine! I can quit my job!

Products devaluate over time. Look at Playstation games, at release you pay € 60 and just a few months later it goes down to € 30. I don’t see why a product that cost a mere 10 bucks 7 years ago should not be allowed to be given away for free now, or why anyone should get offended by it.

By Milsancho

Resident (63)

Milsancho's picture

06-11-2014, 22:22

Didn't mean to insult you, Grauw. But think that thanks to your mentality not being endorsed or even contemplated by, say, the Japanese public and industry from the 80's and 90's we have today all the video-game production we have. Altruism is nice and necessary but has nothing to do with professionalism and respect towards the customer. Not a discussion for this thread, anyway.

By Grauw

Ascended (10604)

Grauw's picture

06-11-2014, 22:57

Ok, good Smile.

Note that I was not saying "everything should be free". Not at all. What I was saying is, a product being for sale several years ago does not and should not preclude it from being offered for free today, and I do not think it is disrespectful to do so.

And consider, thanks to my mentality not being endorsed by the Japanese industry all those great games from the 80s and 90s are now locked behind copyrights and we have to go to shady illegal ROM sites to acquire copies without paying an arm and a leg on eBay (hello Mr. Ghost Smile). Despite that those products are not commercially viable anymore or they would’ve rereleased them already on a modern platform, they don’t care to make them available for posterity.

By Grauw

Ascended (10604)

Grauw's picture

06-11-2014, 23:02

I would love to be able to get my hands on those woomb.net translations, free or paid-for.

By Milsancho

Resident (63)

Milsancho's picture

07-11-2014, 00:34

They are re-releasing them on modern platforms, Grauw. D4's EGG service, for instance, exists precisely because there's not remarkable piracy in Japan. MSX 2 games have their space in Nintendo's current on-line service. Sure, those are crap, but maybe because the demand is too low -- the people interested in these titles have indeed piracy and are well aware of it. Without it, who knows. There you have the example of the arcade version of Monster Land -- they felt there was demand enough and we even got the first English-language version of the game 25 years later, by a top-quality developer.

But in actuality, that's digressing. "Author" and "intellectual ownership"; who's anybody else to settle disposal of them.

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