want to to implement multiplayer how's obsonet 2 doing, anyone?

Page 1/2
| 2

By RyJuZo

Master (236)

RyJuZo's picture

25-07-2008, 22:10

on my search for internet-capabillities for the MSX, I found this post www.msx.org/forumtopic8421.html

And was wondering if anyone knows what the status is ?

Would really like to implement some multiplayer functionality if possible....a deathmatch kinda thingie

Login or register to post comments

By RyJuZo

Master (236)

RyJuZo's picture

25-07-2008, 23:25

nl.msx.org/ObsoNET.articlepage57.html

If only someone had the design for this piece of beautiful hardware.....we could build it ourselves

By Sd-Snatcher

Hero (582)

Sd-Snatcher's picture

28-07-2008, 21:03

For the first question, no NEWs, all stalled.

For, is possible multiplayer functionality?, http://www.youtube.com/watch?v=JUn_rbpJkW0


If only someone had the design for this piece of beautiful hardware.....we could build it ourselves

The design for the original Obsonet is 95% the same that can find in the 8019as PDFs :

http://qshare.com/get/288605/sch-8019100.zip.html

The main difference is a flash to save the firmware and a GAL chip (this can be the problem, you need the code) that i think is the mapper for the firmware and realtek chip memory.

By RyJuZo

Master (236)

RyJuZo's picture

28-07-2008, 22:48


For the first question, no NEWs, all stalled.

what a shame...anyway to contact the author???

For, is possible multiplayer functionality?, http://www.youtube.com/watch?v=JUn_rbpJkW0

Is pretty slow...what kind of hardware did they use?

onli

The design for the original Obsonet is 95% the same that can find in the 8019as PDFs :

The main difference is a flash to save the firmware and a GAL chip (this can be the problem, you need the code) that i think is the mapper for the firmware and realtek chip memory.

yeah if they used a GAL then it would be a BIG challenge...unless I could get my hands on an original obsonet cart ...

anyone willing to sell???? It's for a good cause...I will write soooooo much FUN ..INTERNET-enabled software.....starting with a transparent multiplayer-engine which EVERYONE could use in their own games/programs..and for example host a game through their PC(must be done this way to keep the overhead on the MSX to a minimum)

did I convince you .......yet?

By pitpan

Prophet (3155)

pitpan's picture

29-07-2008, 10:53

AFAIK, you can start coding right now. IIRC BlueMSX does support ObsoNET emulation. Therefore, you can begin your network enabled MSX games.

Regarding the video at youtube, I've seen the real thing running, and I must admit that it is not the fastest thing that I've ever seen. The game was coded in C and runs in SCREEN 8. Anyway, 4-in-a-row is not a real time game, is it? I'd like to see a decent gomoku / pente / go implementation in the same way.

By RobertVroemisse

Paragon (1325)

RobertVroemisse's picture

29-07-2008, 13:05

Or you could buy a NoWind interface. You can access internet through a PC with this interface.

By RyJuZo

Master (236)

RyJuZo's picture

29-07-2008, 14:12

Or you could buy a NoWind interface. You can access internet through a PC with this interface.

Already tried...they have no more....available...

By RyJuZo

Master (236)

RyJuZo's picture

29-07-2008, 14:20

AFAIK, you can start coding right now. IIRC BlueMSX does support ObsoNET emulation. Therefore, you can begin your network enabled MSX games.

Regarding the video at youtube, I've seen the real thing running, and I must admit that it is not the fastest thing that I've ever seen. The game was coded in C and runs in SCREEN 8. Anyway, 4-in-a-row is not a real time game, is it? I'd like to see a decent gomoku / pente / go implementation in the same way.

Bluemsx?? How does this work then ? Virual Network adapter? or something else...?

By Sonic_aka_T

Enlighted (4130)

Sonic_aka_T's picture

29-07-2008, 19:22

Yeah, a virtual network adapter with it's own IP.

By Sd-Snatcher

Hero (582)

Sd-Snatcher's picture

29-07-2008, 20:33

In the video the slow action is caused by the slow human thinks not by the slow connection or slow MSX. The hardware used was for the captured video a Turbo-R with Obsonet (at Murcia SPAIN), in the other side was a 8250 with RS232 (at Barcelona, Spain).

Here, a bluemsx obsonet emulation test: http://hideoworld.iespana.es/msx/bluemsxestrestest.png

Yeah, a virtual network adapter with it's own IP.

But with the same MAC, a little buggy with DHCP. :P

By Sd-Snatcher

Hero (582)

Sd-Snatcher's picture

30-07-2008, 20:40


gomoku / pente / go

Or Othello?

Page 1/2
| 2