hack or reset a password on an MSX2 console

By Skynox51

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18-02-2018, 10:53

Hello, I get a console MSX2 from my father but the problem is that you need a password. So I wanted to know if it was possible to hack the password or reset the password.

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By Philip

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18-02-2018, 11:45

By JohnHassink

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18-02-2018, 11:58

Sorry for the off-topic, but I'm getting progressively confused about what constitutes a "console".
I knew about this one:
But homecomputers are consoles, too?

By hamlet

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18-02-2018, 12:19

Maybe it is because of the cartridges. Atari had cartridges so everything published after the 2600 used cartridges is a console. Except the C64, which is a home computer. Or the QL, which is a PC because of the microdrives. All others are PCs.
Is the Zemmix a console as the 'what is the name of this Amstrad thingy?' GX$000?

By FiXato

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18-02-2018, 14:03

Personally I adhere to the definition that Wikipedia has for video game consoles:

"Wikipedia" wrote:

A video game console is an electronic, digital or computer device that outputs a video signal or visual image to display a video game that one or more people can play.

The term "video game console" is primarily used to distinguish a console machine primarily designed for consumers to use for playing video games, in contrast to arcade machines or home computers. An arcade machine consists of a video game computer, display, game controller (joystick, buttons, etc.) and speakers housed in large chassis. A home computer is a personal computer designed for home use for a variety of purposes, such as bookkeeping, accessing the Internet and playing video games.


The moment the device isn't primary designed to only play games, but also other tasks, it's either PC or home computer. Of course, over the years the border between home and personal computers has faded, with PCs becoming cheaper and more accessible to home use.

Over the years I do think that consoles have started including more and more other tasks, coming closer to the definition of a home computer, though those tend to primarily be media-focused, or passive entertainment-focused.

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