What's perhaps nice to have is alternative lowres screens, somewhat like on the c64.
One sc2/sc4 tile is 2 bytes per row of 8 pixels, 1 byte for the pattern, and one for the 2 colors. Alternatively you should be able to do: 4 'wide pixels' on a row,4 bits per pixel, so still access to 16 colors. While loosing on pixel-detail, you gain color-per-pixel! Doesn't take more VRAM either.. could be funny for games as well as demos..
If you're not too emotionally bond to vertical resolution, you could as well have square pixels, of 2x2 msx-pixels, you save half the VRAM per tile, so instead of 16 bytes it'll cost you only 8 bytes. Rather than saving 8 byte per tile, you could as well use these 8 bytes per tile for extra info, like 1 byte refers to a palette in mem (each tile its own palette!), a bit of another byte could set scanlines.. etc. etc.
I agree on having at least some new tile-based screen mode. Another nice option would be instead of 2 colors per line i'd like 3 on a line. I believe the NES had something like that.
Downside is (i believe) that there are a fixed number of 3 color combinations. Perhaps due to putting 3 colors in one byte?
why not add a HD screen mode
seriously, USB should be high on the list, I think.
Some networking (although already available in some form) would be nice as well.
Two PCMCIA slots.
to keep it compact, I'd go for an expresscard/34 iso pcmcia
What's perhaps nice to have is alternative lowres screens, somewhat like on the c64.
One sc2/sc4 tile is 2 bytes per row of 8 pixels, 1 byte for the pattern, and one for the 2 colors. Alternatively you should be able to do: 4 'wide pixels' on a row,4 bits per pixel, so still access to 16 colors. While loosing on pixel-detail, you gain color-per-pixel! Doesn't take more VRAM either.. could be funny for games as well as demos..
this is the reason why c64 games looks very colorfull than msx1 ones, even if they have only 4 colours per 8x8 square block . Another machine that have this great solution is Amstrad CPC. It can do 16 color with reasonable amount of ram and graphics do not look bad, plus are colorfull. In a game it's more important color than resolution.
Let's you imagine the speed of high speed copy commands vdp in those screen modes.
Better woulb be if this mode is pattern based.
Hey, one thing maybe in OT... but, how will be distributed new software for the One Chip???
Floppy disks? But there's not floppy disk connector. So, we have to buy an external USB floppy disk drive.
Or cassettes? Naaa
Cartridges? Not all authors could be release software on cartridge...
SD cards?
Download sw from Internet and copy to SD cards?
the last one, I bet..
Indeed the last one, I think.
Also for updated/new VHDL.
To continue a little OT, I wonder if Bazix/MSX Association have a plan for distributing new VHDL code?
Woomb.net could be the ideal platform for distributing software and VHDL code.
Futhermore I think new VHDL code should costs a few bucks. If I can purchase VHDL code that will improve the CPU speed I'm certainly willing to pay for it. The money can be used for paying royalties to developers (beside MSX is a hobby, money is still a great motivator, even if it's only a few bucks) and for deploying other activities where the MSX system could benefit from.
What about promoting and distributing the 1CMSX outside the MSX scene?
Will there be some promo actions (ofcourse within the possibilities of Bazix and MSX A)?
It could be a good thing to investigate if there are other distributing channels available (especially outside the scene).
Maybe try to sell it through www.Conrad.nl. They sell cpu's, developments boards, etc ..
It could result in additional sales and brings new (development) blood into the scene.
Maybe even donate a few 1CMSX's to universities where students learn how to program VHDL? Please don't wait untill the 1CMSX is distributed in the scene!
Maybe I'm not reallistic with some points but hey, maybe something usefull will come out of it in the end. :)
So, Yooohoo...SNOUT....where are you..... I have some questions for you....hehehe... ;)
Sonic_aka_T: Hey, it's a wishlist so I think it would be cool to play Mpeg2 & MP3 files on the MSX, but your right, It will not fit in the Cyclone used in the 1CMSX. Maybe in the 1CMSX MKIII ;)
Indeed the last one, I think.
Also for updated/new VHDL.
To continue a little OT, I wonder if Bazix/MSX Association have a plan for distributing new VHDL code?
Woomb.net could be the ideal platform for distributing software and VHDL code.
Futhermore I think new VHDL code should costs a few bucks.Another intersting question is whether I (or any one else) would be able to modify part of the existing VHDL (e.g to add some extra fun features to a standard MSX2 config) and then release the result as Public Domain, Freeware, whatever...
Sonic_aka_T: Hey, it's a wishlist so I think it would be cool to play Mpeg2 & MP3 files on the MSX, but your right, It will not fit in the Cyclone used in the 1CMSX. Maybe in the 1CMSX MKIII How about an VHDL EVA-player, then?