One chip MSX improvement project

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By HRA!

Master (197)

HRA!'s picture

08-01-2020, 10:17

sdsnatcher73 wrote:

Cool stuff HRA, seeing how you squashed that sprite bug! I assume this was only a bug in OCM and working fine on real MSX? And would this work on regular OCM as well (it does not need the extra capacity of the DE0)?

The revised version will be fed back to KdL's OCM-PLD.

By gdx

Prophet (3173)

gdx's picture

08-01-2020, 10:23

I tryed XeviYoke, nice boss. I can't exceed 150 points.

By thegeps

Champion (315)

thegeps's picture

08-01-2020, 14:40

120 points (but I will do better XD)

By HRA!

Master (197)

HRA!'s picture

08-01-2020, 14:41

gdx wrote:

I tryed XeviYoke, nice boss. I can't exceed 150 points.

Thank you LOL!

By AxelStone

Prophet (2723)

AxelStone's picture

09-01-2020, 23:28

Good question, the new core 3.8, has any specific feature only available for XSM?

Thanks.

By alexito

Hero (582)

alexito's picture

10-01-2020, 00:07

HRA! your game is very challenging and addictive. I can't beat the score of 120 point.

Damn!!!

Good Job.

By HRA!

Master (197)

HRA!'s picture

10-01-2020, 12:55

alexito wrote:

HRA! your game is very challenging and addictive. I can't beat the score of 120 point.

Damn!!!

Good Job.

Thank you! Wink

By HRA!

Master (197)

HRA!'s picture

12-01-2020, 15:28

https://twitter.com/thara1129/status/1216363438827393025

The new vdp_sprite is currently able to display normal display. There is still a problem that the display of the MSX2 + logo is disturbed, but I think this can be solved soon. ;)

By HRA!

Master (197)

HRA!'s picture

15-01-2020, 15:18

By alexito

Hero (582)

alexito's picture

15-01-2020, 20:58

Quote:

HRA! wrote: I made 1chipMSX-Kai logo. Wink

Nice!

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