Doramus

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By SaveR

Rookie (27)

SaveR's picture

22-06-2008, 23:40

Hi all,

Today I decided to finish the new Drum kit for my Turbo-R. I took some videos for users who had never seen Doramus. I hope you like it.

www.youtube.com/watch?v=EFc6kK8Chmc
www.youtube.com/watch?v=NBaYI7VAskE
www.youtube.com/watch?v=2JO339ws4Hk

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By SaveR

Rookie (27)

SaveR's picture

22-06-2008, 23:41

First one is my old drumSmile

By ARTRAG

Enlighted (6475)

ARTRAG's picture

23-06-2008, 00:03

Doramus SEEMS AMAZING!!
did you do the SW the HW and the musics??
respect!

By SLotman

Paragon (1227)

SLotman's picture

23-06-2008, 00:44

!!!!!!!!!!!!oOoOoOoOoOoOoO!!!!!!!!!!!!!!!!!!!!

Does it work also if keyboard, for those who don´t own a drumset? (or the space for it heh)
How the music sync is made?

More info, pleeeeeeeeeease Big smile

By ro

Scribe (4327)

ro's picture

23-06-2008, 08:54

cool stuff, why haven't I seen that shizl before? I'm with slotman. gimme sum mo!

By SaebaMSX

Hero (533)

SaebaMSX's picture

23-06-2008, 11:42

Doramus was born many years ago and SaveR brought it to Barcelona MSX meetings when he still visited those events... Cool

Ramoni will be happy, SaveR!

The new version looks awesome! BA-team

By konamiman

Paragon (1099)

konamiman's picture

23-06-2008, 13:48

BTW guess who made the Moonsoound direct access routines in assembler... which are used from the main program thanks to NestorBASIC... Tongue

By ro

Scribe (4327)

ro's picture

23-06-2008, 15:39

dunno, Bill?

By SaveR

Rookie (27)

SaveR's picture

23-06-2008, 20:31

@Artrag, yes I maked the software and hardware, but songs is from others MSX composers.

@SLotman, you can use keyboard but is too boring. About music sync, first you must to open a MWM song and move drum to a specific channels. Then run a .bas file to read the drum patterns and write a file with this information (time/channel/instrument/volume/note). Open MWM song, remove all drum channels and save it. Now you have a no-drum MWM song and a file with drum information. The game just load this drum file in memory, play MWM song and check every time if you play correctly the incomming notes.

Drum kit have encapsulated microphones in each pad. A card read the volume of each microphones and send a signal to PORT-A every time you hit the pad.

@konamiman, yes yes yes, I still love NestorBaaaasic

If somebody want to play doramus I'll be happy to send a copy of the game, songs (about 20), and how to build the card.Smile

By Abi

Hero (600)

Abi's picture

23-06-2008, 21:26

Saver this is awesome !
I have guitar hero on PS2 but thi could be a great hit to Wink
Please send me the files so i can try doramus.
How much are the cost of that kind a drumset?

By SLotman

Paragon (1227)

SLotman's picture

23-06-2008, 23:14


@SLotman, you can use keyboard but is too boring. About music sync, first you must to open a MWM song and move drum to a specific channels. Then run a .bas file to read the drum patterns and write a file with this information (time/channel/instrument/volume/note). Open MWM song, remove all drum channels and save it. Now you have a no-drum MWM song and a file with drum information. The game just load this drum file in memory, play MWM song and check every time if you play correctly the incomming notes.

Very cool solution Smile


If somebody want to play doramus I'll be happy to send a copy of the game, songs (about 20), and how to build the card.Smile

I want!! Pleaaaasseeee Smile

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