Herzog

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By W76NearDark

Paladin (684)

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28-03-2010, 23:50

Wanted to play Herzog tonight, but forgot the keys or keycombo to enter the unit buying screen. Anyone got a clue? Thanx.

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By W76NearDark

Paladin (684)

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28-03-2010, 23:55

I already know the cheats, maybe nice to place them here. I just don't recall the buying screen.... Sad

While playing, hold Esc + Ctrl and press the following buttons to activate the cheats:

Code Effect
F3 $614,000
F1 Stage Lost
F2 Stage Won
V Version Message
F5 Wait Off Mode
F4 Wait On Mode

By JohnHassink

Ambassador (5587)

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29-03-2010, 01:07

[SPACE] + [GRAPH] gets you to the buying screen.

By JohnHassink

Ambassador (5587)

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29-03-2010, 01:14

BTW, did you know that:

* The arrow pointing up under the stuff you're ordering allows you to select on beforehand the horizontal position on which the particular piece will enter the battlefield

* So, if you, for instance, want a row of Tanks, don't wait until the most recent one has rolled out far enough from your base but simply let the arrow go from left to right and vice versa while you hammer the spacebar Wink

* It's a good idea to immediately launch one or more "Grand-Slam" rockets; they're not cheap, but can't be stopped by anything and deal consiberable damage; meaning you're practically forcing the enemy into a race against the clock

* Anti-Tank Guns are best placed behind walls etc., but preferably not totally against the border of the screen and also not smack in front of the obstacle; just a little 'off' so the firing range is wider

* It's wise to regard the vulnerabilty / attack radius in the order you set your attack waves

* So, if I remember correctly, a good strategy is to first send a row of Tanks, after those some AAM-Carriers, then a bunch of Side-Cars and finally a nice platoon of Soldiers - anyway not 100% sure so just try out what works out good

* I forgot what a total pain in the neck the enemy guard robot can be!!!

* There's an interesting sequel on the Sega Genesis / Mega Drive called "Herzog Zwei"

By JohnHassink

Ambassador (5587)

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29-03-2010, 02:28

Ofcourse you did know that you can pick up any of your units and put them down again wherever you want?
It's quite useful to drop them close to the enemy base. The enemy guard robot attempts to do that all the time, so why wouldn't you.
Do bear in mind that the amount of damage dealt to the base depends on the type of unit; for instance a Tank is good for a hefty 10% damage but an AAM-Carrier deals a mere 3%.
Naturally, you must first make sure there's no enemy Anti-Tank Guns or other harmful stuff present.

Also, - especially when playing VS the computer - most of the time it's no use attacking the enemy guard robot when he's near his own base; just like you, he'll respawn immediately, and with a full armor, which sucks since you don't have infinite lives; the MSX does.
Anyway, you DON'T want him hanging around the vicinity of your base; this means he's screwing with your freshly bought defense and attack lines and, while he's at it, trying to sneak his own units into your base.
In this case, just finish him off, but beware of his explosion since it harms you quite a bit.

You're better off when he's somewhere further ahead hassling your troops; this means you can at least aid your own frontlines in entering the enemy base virtually undisturbed.
Since the enemy guard robot isn't particularly clever nor careful (especially in the first rounds), he'll take quite some hits from your troops.
This is why you have to keep an eye on not only your own "ARMOR" bar, but on that of the enemy as well. If you don't pay attention he may have been destroyed in the meanwhile - only to suddenly pop up to surprise you while you're busy clearing his defense line and dropping stuff near his base.

Oh yes, and always wipe out enemy Anti-Tank Guns whenever, wherever you see them!

It can be fun to place some of your own Anti-Tank Guns near the enemy base; ofcourse they'll get destroyed relatively soon but they will take out quite some enemy units before they are.

About the Grand-Slams, since they move slooooow, you can forget what I said about this regarding the first few rounds; you can win those with relatively ease - waaay before the rockets finally make their impact.
When you crossed the river into the Rogue territory at Meld, it's about time to consider this strategy.

Lastly, about what I said regarding order - do make sure the Side-Cars have plenty of room to manouvre; that's what they're best at, and on top of that they're also faster than anything else, so it's a real waste when they get stuck behind, say, a closely-knit bunch of those sluggish Tanks.

It could well be you already know most -or all- of what I'm saying here, but just maybe there's someone else profiting from this hints. Wink

By JohnHassink

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29-03-2010, 03:14

Please excuse all the typo's; most blatant one being "Rogue" which ofcourse should be "Ruth".

Oh well...
Dieser HERR ZUGT zum Bett - es ist Zeit

By JohnHassink

Ambassador (5587)

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29-03-2010, 03:22

Wow, just found out the game has a Wikipedia page, which contains some very, very useful info!

Like this:
Soldier - Soldiers are fairly slow moving ground units that fire single shots at other ground enemies. Soldiers are weak and can only take one hit before being destroyed, but they are very cheap to create and when a Land-Armor picks one up, it can repair the Land-Armor at a rate of 1 percentage point per second (this is the only way to repair the Land-Armor). The Land-Armor can carry five Soldiers at a time.
http://en.wikipedia.org/wiki/Herzog_(video_game)

Read it and you'll just rip through the first levels. :D

By JohnHassink

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29-03-2010, 03:57

So, speed/attack/defense-wise, first send some Side Cars, then (optionally) AAM-Carriers, then Tanks, then Soldiers.

And now I'll let this rest. If not I'll just get addicted to this game again. Wink

By Vampier

Prophet (2385)

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29-03-2010, 08:41

the best RTS game for the MSX2.

In later levels make sure you'll pile up several grand slams on one position. The computer will try to counter act and fail. As long as you are the first one to launch 2 or more grand slams at the same time you will win. Just load up a bunch of soldiers which will repair your damage and sit the ride out until the end.

By The_Engineer

Master (177)

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29-03-2010, 16:02

NYYRIKKI actually gave the best strategy that helps you finish this game in about two hours without any cheats.
You'll actually end up with a lot of money at the end.

Only buy soldiers.
Pick up five soldiers.
Fly to the enemy base.
Release soldiers.
Repeat until you have won.

Sure soldiers are slow and easy to kill, but boy are they cheap and they repair you while in flight.
If you use the trick from Demonseed above (i.e. making sure that the soldiers are released on all positions by moving the arrow and hammering the space bar), the soldiers will form a fire line that blocks tanks, sidecars and anything. Due to their numbers, soldiers will also kill any enemy.

In later levels, the AI will try to block this strategy by positioning some guns near his base and using a lot of SAM launchers to dissuade you from going near his base. On the way in, the soldiers will keep you safe from SAM fire. Near his base, kill the guns after you release the soldiers and outrun the rockets on the way out.

By JohnHassink

Ambassador (5587)

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29-03-2010, 17:37

Interesting!

It's a good strategy, but not the fastest solution I think; I briefly tried just now. Smile

BTW, what's said on the Wiki page isn't entirely true;
yes, the AAM-Carriers are exclusively for attacking the Land Armor, but any unit can do that, whether less effective, but still, they can, and they will.

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