Simply impressed!

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By Manuel

Ascended (18742)

Manuel's picture

22-08-2011, 18:54

Check out Core Dump for an example of efficient sprite-less game code.

By Hrothgar

Champion (479)

Hrothgar's picture

22-08-2011, 19:40

Indeed. But with the distinction that CoreDump uses a strict 8×8 px grid for background and sprites (excl. bullets); I believe the scroll of Nuts is more fine-grained. And of course CoreDump has a larger screen with much more action on it.


Enlighted (6832)

ARTRAG's picture

23-08-2011, 11:27

I've seen the game.
Sprites on borders are used to reduce the width of the visible window on the screen and avoid to clip BOBs when they are plot partially outside the visible window.
About the scrolling, the game uses page flipping and a brute force copy with step of probably 4 pixels at time.
Nothng very sophisticated IMHO, but never the less, very effective.

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