I was originally replying to older Zemina´s Super Boy II topic, but then I thought I should make this as a new topic. But I add original quote here so you can see from where my original topic started.
There was something I remember, in world 2 allright, where you *had* to die by falling in a hole and stir your joystick right at the same time, somewhere just before that part where it's impossible to reach the other side.
Then you'd get a warp to the next part, if my memory serves me right. It's the world with the winged flying turtles...
It sounds strange, and I do agree it is. Strange guys, those Koreans. (c) Obélix
I had to say something about that "Strange guys, those Koreans". It really sounds strange that koreans made a game where you have to die to reach the other side of the ravine.
But again, I think japanese are even more strange. They had a great idea: "Hey! Let´s publish our famous sports game on TWO full price cartridges instead of one and force games players to buy BOTH if they want to play all events of this game! And by doing so, we get TWICE as much money!!" And so, MSX Track&Field was born!
Little later those japanese get even better idea: "Hey! Stupid people bought lots of Track&Field cartridges, why not release our next sports game on THREE cartridges to get even more money!! It surely works!!". And it worked, MSX games players got their Hyper Sports on THREE full price cartridges and payed a lot....
Little later those japanese were still thinking how to cheat even more money from MSX games players: "Hey, we should make space shooter game series, where you cannot finish latest game if you haven´t bought previous game." And so Nemesis 2 and Salamander were born....
Strange people those japanese, me thinks.
Imagine if all european Spectrum, Amstrad and Commodore 64 owners were forced to buy their Track&Field and Hyper Sport games on FIVE full price cassettes instead of just two cassettes...... what could have happened?
I have thought about this Konami plot many times during these over twenty years...
what you do think about it?