Having been a CPC person, and not really knowing the history of MSX software I was wondering if there has ever been a game creation tool that required no programming knowledge like SEUCK on the C64 or The Game Factory for creating 2d shooter or platformers? There were never any on the CPC that I recall, but quite a few on the Speccy.
I understand that in tile mode and given the sprite limitations of the MSX1 its probably not easy or even worthwhile. But a PC based game creation tool for gfx9000 sounds like a very cool project to me. I was pondering this for symstudio and running under symbos, but the cross platform aspirations might make this less appealing (in a not trying to make it work on the lowest common demoninator system way)
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