Lately I’ve been working on a gzip (.gz) decompression implementation for MSX, which as of yesterday is functional. Although I’ve been developing it for VGMPlay, I’ve implemented it as a stand-alone “gunzip” utility.
The gunzip project page is here:
http://www.grauw.nl/projects/gunzip/
And of course it is open source and liberally licensed, so you can reuse the code in any way you want.
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