Joust - The Arcade Game

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By ren

Paragon (1338)

ren's picture

06-03-2017, 12:35

Hi Eric, I suppose technically it would be easily feasible, or am I mistaken?
It would make it a bit more expensive probably, but seems like a nice + for the cart, so people can make the sound chip to use in other ways (like a MMM).

Have you considered the possibility? Or did you, say, just want to release a unique game cart without further frills?

Still a switch could mean other games released with this HW could have a switch as well of course.
(And theoretically SW could use all of the SN76489's present?)

Just wondering, seems a bit like a missed chance to me. Nice product anyway though, congrats!

By gdx

Prophet (3160)

gdx's picture

06-03-2017, 14:06

Ren, You can add the switch easily yourself. You just need a resistor and a switch. And better if you have a slot expander you can add it directly on a slot. Wink

Eric does not interest to put a switch, it's better to define a key of the keyboard to prevent the game from runing.

By fandenivoldsk

Supporter (12)

fandenivoldsk's picture

07-03-2017, 19:12

Eric, did you get my mail a few days ago? I want one!

By ericb59

Paladin (889)

ericb59's picture

07-03-2017, 20:39

fandenivoldsk wrote:

Eric, did you get my mail a few days ago? I want one!

Sorry I don't think I received a mail from you. I checked my spam box ... But no...
send to eric [at] ebsoft.fr

thanks

By ren

Paragon (1338)

ren's picture

11-03-2017, 15:49

@gdx Thanks. That does require a slot-expander like the Modulon (on/off switches) am I right?
In that case, would it also be possible to use this cart with e.g. the MMM Coleco conversions?

Quote:

Eric does not interest to put a switch, it's better to define a key of the keyboard to prevent the game from runing.

Yes, also a great possibility.. Wink

By gdx

Prophet (3160)

gdx's picture

12-03-2017, 08:21

"Ren" wrote:

That does require a slot-expander like the Modulon (on/off switches) am I right?

You only need to put a ON/Off switches on the track /SLTSL and soldered a resistor of 4.7K from pin /SLTSL to +5V. Many Rom cartridges need the same thing on /CS1, /CS2 or /CS12 signal. Modulon probably does the thing.

"Ren" wrote:

In that case, would it also be possible to use this cart with e.g. the MMM Coleco conversions?

It is possible only partially because Eric's cartridge does not have the advanced functions of the MMM. Moreover the method to activate the SN76489 is not the same. ROM2MMM will not work. SG1000 could work if I do a small update.

By ericb59

Paladin (889)

ericb59's picture

04-04-2017, 20:30

Hello Everybody,

I'm in late in delivery the Joust cartridge.
This game took me moe time I expected to build, because the PCB have much moe SMD components to solder.
All pre-orders boards are now finished.

Shipping will begin this week.

Thank you for understanding

See you

By Pablibiris

Paragon (1771)

Pablibiris's picture

04-04-2017, 22:05

Yeah!! Good news!!

By ericb59

Paladin (889)

ericb59's picture

06-04-2017, 19:13

By ericb59

Paladin (889)

ericb59's picture

06-04-2017, 19:14

Still have one JOUST in Blue Cartridge available.
If interested MP/MAIL Me. (price is 34€+8€ for EU Shippment)

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