Good at all,
there is a Nemesis 3 version with mapper ASCII8 or a simple method to convert in HEX?
Best Regards.
Alessandro.
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Good at all,
there is a Nemesis 3 version with mapper ASCII8 or a simple method to convert in HEX?
Best Regards.
Alessandro.
Why would you want that, if I may ask?
I would to use my old multimapper cartridge 512k that work only with ascii8. I managed already to convert Zanac-ex.
But you'd be missing the SCC sound...
I would to use my old multimapper cartridge 512k that work only with ascii8. I managed already to convert Zanac-ex.
Aren't there tools to flash this kind of cartridge (that would do the conversion automatically)? What type of cartridge is this exactly ?
Is a RBSC Multimapper v 1.0 that have some issue to mapper A16 and K5. So the only one that works is A8.
In addiction I was thinking of using opf tools to launch more ASCII8 roms but almost all 128 or 256 megarom are konami mapper.
Have you tried the tools here: https://msx.ebsoft.fr/MAB-Flash.php ?
From the documentation:
This command allows you to load a ASCII 8K type Megarom file into a same type
MegaFlashRom. In addition, the Roms or Megaroms files are converted on-the-fly
to fit them to be used with the same MegaFlashRom type. Some ROMs are also
patched to correct the known problems. (See Converted Roms List)
The tool to use would be FL8.COM in your case.
It's weird that your cartridge has issues with some mapper and not others... You can also give SofaROM a try (puting your cartridge in Konami/SCC mode). Maybe it can make a difference, at least if the problem is related to the flash software and not the hardware on your cartridge (I do not believe in it but who knows?).
FL8.COM doesn't support games with SCC sound. I didn't think there would be demand. The game slows down when the SCC chip is in a different slot.
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