Pumpkin Adventure 2 - Where to go next?

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By wyrdwad

Paladin (861)

wyrdwad's picture

22-11-2020, 20:49

To anyone who's played Pumpkin Adventure 2: do you have any idea where I'm supposed to go next? It's really frustrating, as I'm near the end of the game, I have all seven daggers and one of the two master keys, but I've run out of places to go and things to do... I've retraced my steps throughout all of Netzach, but just can't seem to find ANYTHING left for me to do.

I posted about this on my Twitter as well, with a photo of my current status screen:

https://twitter.com/wyrdwad_tom/status/1330595588912496640

For reference:

- There is a locked/sealed door all the way on the right side of Netzach, past all the teleporters, that I can't open just yet. I probably need to kill the sixth demon and "reconquer" the sixth key before I can go through it, though I have no idea where that demon is located.

- There are two staircases in Netzach F-3 that don't seem to function at all. Like, they seem like they're painted on the wall. I'm wondering if this is a bug, maybe? it's weird, because they're not locked doors or anything -- they're just open doors with staircases behind them, yet when I try to go through them, nothing happens. It's like I'm pushing against a solid wall. Do you guys remember this from your playthroughs of the game at all? Was this a known bug? Or do I just have a defective disk, maybe? (There's been no other indication of any issues with any of my disks, so I'd be surprised if that were the case...)

- Similarly, there's a red summoning circle-looking thing on the wall in one of the random Netzach passages, like the ones that appeared on the wall in F-1 which I was able to pass through when using the glasses. However, this summoning circle seems to just be for decoration? No door has ever opened there, and I haven't been able to go through that wall, even with the glasses equipped.

- I have dynamite in my inventory, but have never used it, and don't know of any spots where I would.

- I can enter the native village, but every time I do, Steve just says "let's get outta here!" and I'm ejected.

- And finally, I've gone into the water cave area (Carphenhock, or whatever it's called) and translated the hidden message on the wall using the book, but I think it's just song lyrics -- I don't think it's any sort of puzzle solution. Or if it is, I haven't figured out what.

If anyone has any clue how to continue, I'd really appreciate it, as I'm thoroughly stuck right now. And I've put a good 20+ hours into this game already, so I really don't want to give up on it without seeing it through to the end, you know?

Thanks!

EDIT: As an additional note, I can provide a DSK image of my user disk should anyone wish to load up the game and try progressing to see where exactly I'm stuck. Please let me know if this would be helpful.

-Tom

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By wyrdwad

Paladin (861)

wyrdwad's picture

23-11-2020, 04:55

As an addendum, I've tried going back to the door at the top of the Tower of Tipharoth as well -- the door that supposedly only Sepertron can open -- but no luck there either. I also tried contacting Sepertron both at his house (no response, as usual) and via telephone (it says he's not home), so no help there. And I've tried showing the book and just in general talking to the professor back in Village Hatzel, too, but no luck.

Oh, and I found DSK copies of Pumpkin Adventure II on the internet, so I wrote a new copy of disk 4 to a blank floppy in case the reason I couldn't enter those two staircases in Netzach F-3 was because of faulty data that had at some point been corrected. But no, even using the written disk 4, those two staircases are impassable.

I'm guessing I need to use the dynamite somewhere, maybe? Or there's a door I missed, though I wouldn't know where -- I've been all over Netzach, and I haven't missed a thing as far as I can tell.

If anyone has any ideas, please let me know. This is driving me crazy, as I really, really want to finish this game! I don't want to have sunk this much time into an RPG only to leave it unfinished because I have no idea where to go next. Enough people have played Pumpkin Adventure over the years that somebody's gotta know the solution here! If anyone can help, even a little, please let me know.

Thanks!

-Tom

By Thom

Hero (655)

Thom's picture

23-11-2020, 19:04

According to a walkthrough in an old Dutch MSX Magazine you'll have to find the Eternal Crossier in the dungeon. After finding that, go to the beach.

By wyrdwad

Paladin (861)

wyrdwad's picture

23-11-2020, 19:55

Thom wrote:

According to a walkthrough in an old Dutch MSX Magazine you'll have to find the Eternal Crossier in the dungeon. After finding that, go to the beach.

I'm well past that point. I already found it, used it at the beach, got the do-it-yourself pier, and used it to cross the gap in the dungeon.

If the walkthrough in question is the one from MSX Computer and Club Magazine 71, I'm well past everything covered therein. For some reason, the walkthrough stops long before the end of the dungeon.

Thanks, though!

-Tom

By wyrdwad

Paladin (861)

wyrdwad's picture

24-11-2020, 07:02

Found a few more oddities.

If I try to use the bone-looking key (the white key just above the word "KEYS" in the screenshot I posted at the linked Twitter page) on the locked door all the way on the right in Netzach GL, the game actually freezes. Like, the music continues to play, and the flames on the torches continue to animate, but the game no longer responds to any inputs and must be shut off or reset. No idea why.

It seems like if you use the white key ANYWHERE in that map, too, the game will freeze -- not just if you use it in front of the door.

You can use the white key on any other map, though, and nothing will happen. Very weird!

There's also one more area that I technically haven't been able to pass: on Netzach GL, if you take the right path from the throne room at the beginning, then teleport once using the yellow crystal and enter the door on the other side, you'll be in a hallway with a pitfall that leads to the native village. The hallway continues, but there doesn't seem to be any way to cross through it without falling in the pit. I tried using the scepter, the invisibility potion, and the do-it-yourself pier, thinking maybe (1) it counts as a teleport trap, so the scepter would be able to get me past it, (2) it reacts to being able to see me, so being invisible might get me past it, or (3) maybe I could build a pier overtop of it to get by? But no, none of that worked -- no matter what, I fall through the floor there, and there doesn't seem to be any way to get to the other side of that hallway.

So the areas I can't seem to be able to pass are:

- The native village (Steve just says "Let's get out of here!" and I'm ejected without being able to explore it)

- The door on Netzach GL all the way on the right (doesn't automatically unlock when I walk into it, and none of the keys in my inventory do anything when used on it, with the white one actually freezing the game when I attempt to use it)

- Random red summoning circle thing on the wall in the Netzach maze of hallways and doors accessible from Dungeon 1 (same summoning circle I was able to get through using the glasses in Netzach GL, and appears nowhere else, so it seems like it's supposed to open into a door or something, but it just... doesn't!)

- A couple doors with stairways behind them on Netzach F-3 that act like solid walls when I attempt to enter them (one of them I was able to exit from, out of Netzach F-5, so I guess it's just a one-way shortcut door? But the other doesn't seem to be used at all)

- The pitfall hallway (no way to cross through without falling into the pit)

At this point, I am well and truly done. Like, I'm not even going to pop the disks in again unless someone is able to suggest something I can do to continue, as I've tried frigging EVERYTHING, and explored every nook and cranny of Netzach, to absolutely no avail. There just doesn't seem to be anything else I can do, which is really frustrating! I really want to finish this game, but I just can't figure out what it is I'm missing...

Anyway, thanks, to anyone who's able to provide assistance here!

-Tom

By wyrdwad

Paladin (861)

wyrdwad's picture

24-11-2020, 16:40

I uploaded my user disk to Sendspace here, if anyone wants to try figuring this out on their own:

https://www.sendspace.com/file/d6y19s

I do know where to find Pumpkin Adventure 2 game DSKs online as well (and have tested everything described in this topic on those DSK images as well, in addition to my physical game disks, just in case the problem arose from bad sectors or something), but I won't post the link or anything without explicit approval from the mods/admins since I know that's against the rules. I'm counting on people who already own the game to try loading from my user disk.

The latest save file is the one with the highest level -- save slot number 1, level 39. For those who haven't played Pumpkin Adventure 2 before, Enter or button 2 uses whatever item you have equipped, and space bar or button 1 opens and closes the item menu so you can change which item you have equipped (and also see your stats and such). And beyond that... there's not really a lot to know. It's a pretty straightforward game, at least in terms of basic gameplay. (The puzzles do get pretty complex, though!)

The item that's equipped when you load my save is the "teleport crosier," which you can use to warp to other parts of the game. If you want to explore the entirety of the final dungeon for anything that I've missed, "Netzach (1)" will take you to its entrance. Any of the four Netzach locations on the list, as well as Time Machine, Dungeon (1), and Dungeon (2) are all part of the final dungeon, though, so you can warp around quite a bit if you don't feel like exploring it all on foot.

If you see a pentagram on the ground, open the item menu and equip the gem that matches its color, then stand on top of it and press Enter or button 2 to warp to another pentagram of the same color somewhere else.

Also, if you use the teleport crosier to warp to Dungeon (2), it'll seem to be a dead-end area, but if you go all the way to the right, there's one specific spot in which you can walk through the wall to the north -- that's how you get to the native village. Unfortunately, there doesn't seem to be any way I can enter it, as Steve just constantly says "Let's get out of here!" and leaves.

Oh, also, if you press F5, you can change who's in the lead. This feature isn't used much, but I do know that only Damien can use the bucket to sail through lava, and only Steve can use the lifeboat to sail through water. (Thus far, The Bishop hasn't ever been required to take the lead.) Neither of these comes up in the final dungeon, though -- at least, not yet.

A couple other things I can note, too: if you encounter two guards who won't let you pass, you can equip the invisibility potion (the tiny red potion on the bottom row of the item list) and try to pass them, and you'll be able to. Just past them, though, there's a teleport trap, so after the two guards, you'll want to equip the scepter (top row, just to the right of the floppy disk) so you can get past it without being teleported to a completely different dungeon.

Also, if you encounter a radioactive blue glow and Steve says you shouldn't enter, you can equip the space suit (top right of the item list) to get inside.

I think that's it!

The things that are needed to progress include:
- Finding another key somewhere, or
- Opening a door or going through a wall that I haven't opened or been through before (this will be obvious if it happens), or
- Finding the sixth boss

If anyone succeeds in any of these tasks, please let me know how and where, and I'll be your friend forever! ;)

Thanks!

-Tom

By Thom

Hero (655)

Thom's picture

24-11-2020, 18:17

wyrdwad wrote:
Thom wrote:

According to a walkthrough in an old Dutch MSX Magazine you'll have to find the Eternal Crossier in the dungeon. After finding that, go to the beach.

I'm well past that point. I already found it, used it at the beach, got the do-it-yourself pier, and used it to cross the gap in the dungeon.

If the walkthrough in question is the one from MSX Computer and Club Magazine 71, I'm well past everything covered therein. For some reason, the walkthrough stops long before the end of the dungeon.

Thanks, though!

-Tom

Ah too bad. I was indeed refering to MCCM 71.

I've found another walkthrough on Sunrise Magazine 11: https://msxgamesworld.com/emulator.php?id=5090 (Go to Magazine -> Gametips)
It's the third and last part of the walkthrough. Unfortunately I cannot retrieve the Dutch text (they read the texts directly from sector) and paste into deepl.com or google translate.

By wyrdwad

Paladin (861)

wyrdwad's picture

24-11-2020, 18:42

OMG, thank you so much! Even though the text there is in Dutch, I could just type it into Google Translate until I found what I needed to know -- and indeed, I found exactly what I needed to know. Seems I missed a radioactive area, somehow, where there's a treasure chest containing a pair of shoes that I can use to get past the pitfall trap. I was positive I'd searched Netzach F-5 thoroughly, but apparently not thoroughly enough! So now I know where I need to go and what I need to find.

I'll let you guys know if I'm successful!

-Tom

By Sylvester

Champion (465)

Sylvester's picture

24-11-2020, 19:02

If you use openMSX, you can print the text to a file Smile

plug printerport logger
set printerlogfilename

then press F3-Print and it prints to the file, it will save you some time.

By wyrdwad

Paladin (861)

wyrdwad's picture

24-11-2020, 19:25

Ehh, too late. Wink

Either way, it worked! Thank you again for pointing me to this magazine. This was, as expected, my own damn fault for missing a whole wing of the dungeon floor somehow. I've now successfully gotten the shoes, killed the sixth boss, and unlocked the Maze of Hod. So I'm back on track! (Though the game does require grinding all the way to level 55, and I'm only at level 39, which is a bit of a pain in the ass!)

-Tom

By Thom

Hero (655)

Thom's picture

24-11-2020, 20:41

Big smile Great to hear! Well done and have fun. I think I've finished this game about 25 years ago, but can't remember much of it. I didn't like the random battles/invisible enemies. I thought some part of this game was written in BASIC?

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