Uridium by Trilobyte - Pre-order the Cartridge set

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By Randam

Paladin (916)

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18-06-2014, 20:26

You should have a mail Ericb59.

By MäSäXi

Paragon (1884)

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18-06-2014, 20:34

About possible ingame music for the cartridge release, if you make that, Please make it selectable, Not default. Smile There are games, which do not need ingame music to be good games.

By anonymous

incognito ergo sum (109)

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18-06-2014, 20:36

MäSäXi wrote:

About possible ingame music for the cartridge release, if you make that, Please make it selectable, Not default. Smile There are games, which do not need ingame music to be good games.

So why the hell would I make it anyway then? Tongue Running Naked in a Field of Flowers Wink

By MäSäXi

Paragon (1884)

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18-06-2014, 20:39

Big smile

By MäSäXi

Paragon (1884)

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18-06-2014, 20:41

Many thanks for the great arrangement of the title theme, John! I have listened it many times from the video so far! Smile

By JohnHassink

Ambassador (5417)

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18-06-2014, 20:44

I'm glad that you like it, MäSäXi. Smile I tried to recreate it to a 'lesser' soundchip with respect to the original and tried to keep the general 'feel' of it. The in-game music would be based on that sound and musical themes/motives, as well.

By Randam

Paladin (916)

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18-06-2014, 20:44

Perhaps for the people who think that good music can turn a good game into an epic one? Wink

By anonymous

incognito ergo sum (109)

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18-06-2014, 21:45

Randam wrote:

Perhaps for the people who think that good music can turn a good game into an epic one? Wink

Haha, I hope I can live up to that expectation. Smile

By hit9918

Prophet (2868)

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19-06-2014, 01:02

@MäSäXi,
not for the C64 but for the MSX Wink I would
remove the dithering on the background and then make twocolor sprites with no blackframes.
The player could get a third sprite for black pixels, low priority sprite that just disappears under load, not adding to flicker.

By MäSäXi

Paragon (1884)

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19-06-2014, 16:46

JohnHassink wrote:

I'm glad that you like it, MäSäXi. Smile I tried to recreate it to a 'lesser' soundchip with respect to the original and tried to keep the general 'feel' of it. The in-game music would be based on that sound and musical themes/motives, as well.

Thank you a lot for that, John! Smile I can hear that there´s some (very little) difference which is not because of 'lesser' AY-chip (which can be called your very own style/arrangementSmile) and I can hear your japanese influences too. Smile I don´t know if anyone else can hear that but I can. Smile Yeah, I can understand that well thought new ingame arrangement which faithfully follows the idea and style of original theme tune, could give this game a (perhaps not necessarily needed) big blast through atmosphere to the Space! But yeah, I´m just an old fart from the eighties, who is used to musically silent Uridium playing. Tongue But I am interested to hear how good similar tune you John could arrange, based on original Commodore tune. Smile

Randam wrote:

Perhaps for the people who think that good music can turn a good game into an epic one? Wink

Hmmmm..... I think I have read about that in the eighties.... Wink Tongue As said I am just used to Uridium which doesn´t play any music during playing, that´s why "musical Uridium" sounds like a strange idea for me. Smile

hit9918 wrote:

@MäSäXi,
not for the C64 but for the MSX Wink I would
remove the dithering on the background and then make twocolor sprites with no blackframes.
The player could get a third sprite for black pixels, low priority sprite that just disappears under load, not adding to flicker.

Yeah, I was just so eagerly waiting and hoping that enemies could have similar colours as original Commodore game had. Minus one colour = two colour enemies, which could look okay against different coloured backgrounds. Yeah, like I said I am an old fart who wants similar looking game for MSX! Tongue MSX can do the same! Commodore is not as good.... blah blah blah.......... LOL!

Anyway thank you again guys, and thank yous for you Eric too! And thank yous for anybody else I don´t know who helped this game to come true!

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