fMSX for Android released

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By hamlet

Paladin (806)

hamlet's picture

16-03-2017, 16:20

You gave me the best reason to say goodbye to my iPhone!
Thank you!

By fms

Champion (289)

fms's picture

05-04-2017, 23:42

Hello, All!

Released fMSX 4.9.1 for Android, fixing special effects (such as CMY/RGB and scanline filters) on low-precision GPUs:

https://play.google.com/store/apps/details?id=com.fms.fmsx -- free version
https://play.google.com/store/apps/details?id=com.fms.fmsx.d... -- full version
http://garageresearch.aptoide.com/ -- on Aptoide
http://android.oms.apps.opera.com/en_us/catalog.php?vendor_i... -- in Opera Store

ALL CHANGES:
* Fixed CMY/RGB filter shaders on low-end GPUs (Mali-400).
* Fixed scanline simulation shaders on low-end GPUs (Mali-400).

Have fun!

By fms

Champion (289)

fms's picture

03-05-2017, 22:06

Hello, All!

The new fMSX 4.9.2 for Android has been released today:

https://play.google.com/store/apps/details?id=com.fms.fmsx -- free version
https://play.google.com/store/apps/details?id=com.fms.fmsx.d... -- full version
http://garageresearch.aptoide.com/ -- on Aptoide
http://android.oms.apps.opera.com/en_us/catalog.php?vendor_i... -- in Opera Store

This week, fMSX adds support for "content://" URIs, so that you should now be able to open MSX files from email clients, file managers, and other third party apps. Among other things, this fixes compatibility with the latest Astro File Manager versions. Display updates synchronization has been majorly refactored and fixed. If you are using an nVidia-based Android device (like ShieldTV), try reenabling "Settings | Video | Draw Frames | Automatic" option and see if works better now. Finally, I have refactored several pieces of the library code, including virtual gamepad and extended file information utilities.

ALL CHANGES:
* Fixed and refactored display updates synchronization.
* Fixed support for opening MSX files from Astro File Manager.
* Added support for opening "content://" URIs.
* Refactored file type definitions in the manifest.
* Refactored EMULib library code.
* Moved virtual buttons implementation into OvrButton class.
* Moved file-specific utilities into FileInfo class.

Enjoy!

By fms

Champion (289)

fms's picture

14-06-2017, 15:33

Hello, All!

I have released fMSX 4.9.3 for Android today, a new version of my MSX, MSX2, and MSX2+ emulator:

https://play.google.com/store/apps/details?id=com.fms.fmsx -- free version
https://play.google.com/store/apps/details?id=com.fms.fmsx.d... -- full version
http://garageresearch.aptoide.com/ -- on Aptoide
http://android.oms.apps.opera.com/en_us/catalog.php?vendor_i... -- in Opera Store

This release fixes a bunch of intermittent crashes reported by the newly vigilant Google Play Developer Console. I have also improved compatibility with some misbehaving gamepads that map directional axis to trigger buttons. Finally, addressing user requests, fMSX no longer requires READ_PHONE_STATE permission. See below for all the changes.

ALL CHANGES:
* Eliminated false directional events from analog gamepads (XBox360).
* No longer asking for READ_PHONE_STATE permission in fMSX-Deluxe.
* Application will use AndroidID rather than IMEI to identify users.
* When emailing for support, attach your AndroidID (dial "*#*#8255#*#*").
* Fixed multiple crashes reported by the new Google Play Console.
* Fixed crashes when showing or dismissing progress dialog in the File Selector.
* Fixed crash when blitting image to screen while exiting.
* Fixed crash when starting a game from the Gallery on Android Nougat.
* Fixed crash when exiting Palette Editor on Android Nougat.
* Hopefully fixed rare crash in the File Selector onCreate().
* Hopefully fixed rare crash in Palette Editor RGB dialog.

Have fun!

By fms

Champion (289)

fms's picture

10-07-2017, 08:38

Hello, All!

I have just published fMSX 5.0 binaries for Windows and Linux, as well as fMSX 5.0 source code for you to look at:

http://fms.komkon.org/fMSX -- fMSX homepage
http://fms.komkon.org/fMSX/fMSX50-Windows-bin.zip -- free Windows version
http://fms.komkon.org/fMSX/fMSX50-Ubuntu-x86-bin.tgz -- free Linux version

This release improves sound rendering precision, updating sound every 8 scanlines, rather than every frame. The Windows version adds support for DirectInput joysticks and fixes a crash when changing the audio rate. See below for all the changes.

ALL CHANGES:
* Switched to microseconds in the AY8910 PSG emulation.
* Now updating, rendering, and playing sound every 8 scanlines.
* The PLAY "S8M90O6G" MML test works now.
* Added support for DirectInput joysticks to fMSX-Windows.
* Fixed crash when changing audio sampling rate in fMSX-Windows.

Enjoy!

By ro

Guardian (3892)

ro's picture

10-07-2017, 10:35

Thank you, fms. a new major version, wow, that's a good reason to do a newspost.

By fms

Champion (289)

fms's picture

12-07-2017, 09:48

Hello, All!

I updated fMSX for Android to version 5.0 today:

https://play.google.com/store/apps/details?id=com.fms.fmsx -- free version
https://play.google.com/store/apps/details?id=com.fms.fmsx.d... -- full version
http://garageresearch.aptoide.com/ -- on Aptoide
http://android.oms.apps.opera.com/en_us/catalog.php?vendor_i... -- in Opera Store

This version adds the same features introduced in fMSX 5.0 for Windows and Linux, released earlier this week. The sound updates now happen every eight scanlines, so that the PSG envelope effects become much more accurate. See below for all the changes.

ALL CHANGES:
* Released free fMSX 5.0 for Windows and Linux.
* Switched to microseconds in the AY8910 PSG emulation.
* Now updating, rendering, and playing sound every 8 scanlines.
* The PLAY "S8M90O6G" MML test works now.

Enjoy!

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