Hey Manuel, have you ever seen this video filters?
http://www.slack.net/~ant/libs/ntsc.html
These filters does simulate the noises you would see watching a game on an old TV set connected to a real console/computer; Many of the new emulators released by Richard Bannister on Mac OS X now supports these filters and with no oHey Manuel, have you ever seen this video filters?
http://www.slack.net/~ant/libs/ntsc.html
These filters does simulate the noises you would see watching a game on an old TV set connected to a real console/computer; Many of the new emulators released by Richard Bannister on Mac OS X now supports these filters and with no offence to the marvellous work of Daniel Vik, IMHO they work better than the Y/C Noisy cable simulation of BlueMSX. Some filters are optimized for some specific machines (such as the NES, SNES and the Master System); they're written in portable C and released under the LGNU License.
For example, here are two comparisons between a filtered screen and a normal/interpolated screen with no filters :
Obviously I don't know if they could be easily implemented into OpenMSX, or if you have already something better that you are proud of... I'd be glad if you just give a look to that page and see if they could be a nice addition for OpenMSX or not.