while I was creating a G9K demo (game) for you all to enjoy ...I came upon some bugs which I could not solve without a good debugger. BlueMsx's debugger is ok but it doesn't emulate G9K afaik. Openmsx does, but does not have a real good debugger for windows.
So I build my own and integrated it into my cross-compiler...
I made a little demonstration movie for you all...while I was creating a G9K demo (game) for you all to enjoy ...I came upon some bugs which I could not solve without a good debugger. BlueMsx's debugger is ok but it doesn't emulate G9K afaik. Openmsx does, but does not have a real good debugger for windows.
So I build my own and integrated it into my cross-compiler...
I made a little demonstration movie for you all...
msxsite.ryan-da-bass-man.com/debug.mpg
the bugs I had R now solved (ofcourse) so I am continuing the development of the demo which you can enjoy very soon.....the demo is a port of the first level of the Ninja Turtles game(by Konami)...btw