I would like to invite you to do some beta testing (really alpha testing) of the following openMSX builds:
http://openmsx.sourceforge.net/temp/openmsx-0.7.0-dev8625-win32-bin-vc-x86.zip
http://openmsx.sourceforge.net/temp/openmsx-0.7.0-dev8625-win32-bin-vc-x86.zip
http://openmsx.sourceforge.net/temp/openmsx-0.7.0-dev8625-win32-bin-vc-x64.zip
The goal here is to get your feedback on the reliability, stability and performance of these builds, while providing you with an advance look at a binary drop of the post-0.7.0 openMSX sources. If you run into any bugs, please let us know either on this thread or through the SourceForge bug tracker: https://sourceforge.net/tracker2/?group_id=38274&atid=421861.
I should note that these builds were created from the sources in the current SVN repository, so they represent a WIP release of openMSX with some largely untested changes since the 0.7.0 release. Consequently, this is a buyer-beware release that may not behave quite as you expected.
On the bright side, you get some neat new stuff in these builds that isn't in the 0.7.0 release:
1) openMSX was built with Visual C++ 2008. This resulted in a smaller and apparently somewhat faster binary than the 0.7.0 release. It also means that if openMSX crashes, you can send us a .dmp file and there's a reasonable chance that we'll be able to debug it without asking you for repro steps, etc.
2) There's now a native 64-bit binary for x64 CPUs, for those of you running 64-bit XP or Vista. I find it to be about 10% faster than the 32-bit binary on my Vista x64 system.
3) Unicode is now supported throughout the system, including the Catapult launcher. You may need to install your favorite font to see the right characters in the openMSX console, but aside from that this build should 'just work' with non-Latin character sets. As a downside to this, only Windows 2000 and above are supported. So if you were running on Win9x or NT4, please continue to use previous versions of openMSX.
4) A few bugs have been addressed, and no doubt a few have been added.
As usual, you can find more developer-oriented details inside the official project changelog: http://openmsx.svn.sourceforge.net/viewvc/openmsx/openmsx/trunk/ChangeLog?view=markup