Metal Gear Solid 1, Metal Gear Solid 2 - yes or no

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By moony

Rookie (18)

moony's picture

04-04-2004, 02:58

metal gear remains GREAT
played the 1,2 and the psx and pc of solid 2

i havent got round to playing snakes revenge for the nes
but i'll let u know how that ends

and i cant wait for solid 3 in novemberSmile

so well yes there great games.. no there not as good as msx mg2

By SolidEric

Champion (332)

SolidEric's picture

04-04-2004, 20:05

I played mg1,mg2 on msx,mgs1 on psx and I liked them all. I'm still waiting for mgs2 for pc or psx ;-)

By Arjan

Paladin (714)

Arjan's picture

04-04-2004, 20:28

no need to wait, you can buy it right off the shelf Smile

By anonymous

incognito ergo sum (109)

anonymous's picture

04-04-2004, 20:58

I think SolidEric means he has no PS2 and wants a MGS2 for PSX Tongue (Which is confusing coz Sony released a real PSX which is PS2 based, but that aside Smile )

By konamiman

Paragon (1044)

konamiman's picture

04-04-2004, 21:50

I hate 3D games, and PSX's Metal Gears are not a exception. I played a little Metal Gear Solid 1 and I didn't see any difference with any other similar 3D game. So, I stick on the MSX versions.

I just hope that Konami will not decide to port the Gradius saga to 3D also, since this would kill the saga as the Metal Gear saga has been killed.

By cax

Prophet (3722)

cax's picture

04-04-2004, 23:22

konamiman:
believe me, the way MGS and other sequels work is really the way Kojima wanted them to be. If computer gaming era started on machines with 3D capabilities, Kojima can be the first one using them in games.

Most of the time, camera angle is about the same as in 2D versions, and navigation is 2D-alike too. Just get accustomized.

By anonymous

incognito ergo sum (109)

anonymous's picture

05-04-2004, 01:43

If MGS2 is how kojima envisioned Metal gear to be, he is a dumbass.

I know Kojima wants to converge movies with games, and that's all fine. But what he's doing now is turning a great game genre into a mindless movie!

MGS2 has more FMV's than gametime, for goodness sake!!!
Also the movie-like music really doesn't add anything.

If Kojima wants to converge movies and games, he should make a game that plays like a movie. Not make a movie that's interactive somewhat.

By MrRudi

Hero (515)

MrRudi's picture

05-04-2004, 14:55

I hate 3D games, and PSX's Metal Gears are not a exception. I played a little Metal Gear Solid 1 and I didn't see any difference with any other similar 3D game. So, I stick on the MSX versions.

I just hope that Konami will not decide to port the Gradius saga to 3D also, since this would kill the saga as the Metal Gear saga has been killed.

Sure. It went from a fanbase of a couple of hundreds to a couple of millions. It sure died a horrific death Tongue

If MGS2 is how kojima envisioned Metal gear to be, he is a dumbass.

In your opinion. In my opinion and millions of other MG fans, he's brilliant.

I know Kojima wants to converge movies with games, and that's all fine. But what he's doing now is turning a great game genre into a mindless movie!

In your opinion. It's still a game, and far from mindless. Actually the plot behind MGS2 could have been written by Robert Ludlum, and if you consider his books to be mindless, I guess there is nothing I can say Smile

MGS2 has more FMV's than gametime, for goodness sake!!!

That's a simple and trendy remark found all over the boards of people that did not like MGS2, and it's simply not true. It is only true if you play the game once in very easy mode. I've finished MGS2 in every gamemode and got every secret in the game...you don't want to know how long my gametime was Smile

Also the movie-like music really doesn't add anything.

In your opinion. I loved it. The MGS2 main theme is very powerful and has everything a theme should have. The suspense music is great and the transitions are very well crafted. I cannot look in your head, but it sure sounds like you criticize everything just because it's different from Metal Gear in 1987.

If Kojima wants to converge movies and games, he should make a game that plays like a movie. Not make a movie that's interactive somewhat.

You cannot make games that play like a movie. Since a movie is not interactive...you can only PLAY a movie by looking at it. I am not saying the ratio between scripted and free movement in MGS2 was perfect, it was a bit much, no discussion there. But in my humble opinion they could keep the number of scripted sequences the same, and increase the playtime in between two of them. That *would* be perfect, in my eyes.

By anonymous

incognito ergo sum (109)

anonymous's picture

05-04-2004, 17:24

Man, I loved the cut-scenes (I hate that word) in MSX games.. Like SD-Snatcher 'n such... They were amazing, and always had fun looking at the animations and story that was unfolded there.
But in MGS2 I was yawning and hoping for the damn thing to end really soon.

It's just really really boring!

And ofcourse you can make a game that plays like a movie... Ofcourse movies are not interactive. Movies are definition of linear. But games are (especially recently) becoming more and more alinear. So that can't be combined then in your opinion?

What about DVD movies with different endings, etc... They exist, sure they are crappy, but it's coz it's new.

It goes without saying this is all IMHO, but MGS2 is a large step BACK from a videogame.

By Sonic_aka_T

Enlighted (4130)

Sonic_aka_T's picture

05-04-2004, 19:02

I guess the problem is the same problem we see all over the game world. Quite a few years ago software companies stopped trying to make games and started trying to make money. The product (result) has become irrelevant at best. That means you're in for treat if you're a mainstreamquakelovingbitch and pretty much fucked if you're someone that looks for storyline or depth in your videogames.

The only nice attempt I've seen the last 'few' years was a game called Omikron which was unfortunately not really finished and was ofcourse punished accordingly for trying to 'invent' a new genre and trying to re-introduce something that resembled a storyline. I guess the game was never finished because of some lame-ass publisher-enforced deadline or budget limit and since it wasn't a fps it naturally flopped.

Me and the other 3 people that bought it loved it tho, at least the first three hours of the game that were finished. Buy it, if you ever come across it in the 3 euro box of your local video store. The first few hours of the game are really immersive, after that the plot suddenly stops and you're left wandering aimlessly in a massive interactive world. The graphics were amazing for it's time and the music was at least great for me...

I wish more people would take the plunge and would at least try to make real games... I guess they'll be brutally punished like the designers of Omikron tho...

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