ah sounds pretty cool ! well maybe the "3d" sprite idea is something msx2 or higher,
and dunno how well it survives with small sprites, but it could look nice.
So is this screen 5 stuff some real 3d stuff, or pictures with converted 3d images ?
Would not there be any bottlenecks from transfering data from ram to vram ?(since it is going to be 3d i suspect there would have to be a way of storing large amounts of sprite data outside the vram area for storage)
http://youtube.com/watch?v=PGw8-6vXwU4 skip a bit till you see the ingame stuff...
not realtime 3d, but converted 3d to sprites I think.. so even light effects aren't
done realtime (when you shoot), but it's converted
Most later SNES games have the same. Pre-rendered 3D graphics. (Example: Donkey Kong Country series.)
can it be done on msx ?
@ topic and re-topic...
Cute idea and even a good re-idea. I'll rejoin... Not before autumn though...
Last one was scenetunes... Wouldn't mind some kind of japanesegamemusicremakechallenge (+1 for scrabble) either...
€ 0,02
That would be another challenge then, not an uninteresting one I might say. As for the scene remake chal.. "any day now"
Hmmm, that would be.... RNSWBC - Rolling around naked on a stone wheel before christ?