Developing my new game for the scene!

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Par flyguille

Prophet (3031)

Portrait de flyguille

18-03-2016, 22:16

mars2000you wrote:
syn wrote:

You need BOTH the cartridge AND the files fluigille listed on the dsk. Also I had some problems with it do but I needed to format the dsk with dos 2.2 boot sector.

The MSX-DOS2 cartridge is not required if you run a turboR.

But I agree with John, DOS2 is always a source of problems if you don't remember the good procedure (also because the coders don't provide a ready-to-use DSK with an AUTOEXEC.BAT).

So, here the different steps of the procedure :

a) create a DOS2-formatted empty new DSK with Disk Manager
b) put on this DSK : MSXDOS2.SYS - COMMAND2.COM - the files of the game
c) save the DSK and close Disk Manager
d) start blueMSX
e) insert the DSK in a turboR machine (no need of DOS2 cartridge)
f) boot the turboR
g) create AUTOEXEC.BAT with first SET EXPERT=ON then the name of the COM executable then CTRL+Z
h) reboot

Btw, if this game does not use the R800 processor, I guess that the definitive version will also support DOS1.

I don't understand, the game's code is not looking for/checking any specific DOS2 version, why it will return an error on wrong DOS2 version?

Par mars2000you

Enlighted (6428)

Portrait de mars2000you

18-03-2016, 22:19

flyguille wrote:

I don't understand, the game's code is not looking for/checking any specific DOS2 version, why it will return an error on wrong DOS2 version?

For me, it's always been a mystery. Maybe BiFi knows the answer.

Par flyguille

Prophet (3031)

Portrait de flyguille

18-03-2016, 22:34

mars2000you][quote=syn wrote:

Btw, if this game does not use the R800 processor, I guess that the definitive version will also support DOS1.

It uses filehandles and ALL_SEG/PUT_P#, nothing more, I asume TurboR uses R800 by default to run the game, right?.

Par mars2000you

Enlighted (6428)

Portrait de mars2000you

18-03-2016, 22:41

flyguille][quote=mars2000you wrote:
syn wrote:

Btw, if this game does not use the R800 processor, I guess that the definitive version will also support DOS1.

It uses filehandles and ALL_SEG/PUT_P#, nothing more, I asume TurboR uses R800 by default to run the game, right?.

That's right, it's R800 by default on TurboR.

Par meits

Scribe (6530)

Portrait de meits

18-03-2016, 23:42

DOS2 formatted disks will turn on the r800. DOS1 formatted disks will turn it off. If it goes on on a DOS1 formatted disk, the coder is responsible for that Wink

Par flyguille

Prophet (3031)

Portrait de flyguille

19-03-2016, 00:41

Well, fixed, the pixel misaligned next to the lifts, now the lift will not kill you if your character is just one pixel misaligned next to the lift, it is required be 2 pixels overlapped to get damage.

In all the others sensors functions for map spacing, characters behave like if them has no corners, and not perfectly squared as its pattern is (16x16), if it were logically behave as 16x16 squared and the characters moves with STEPs = 2 , 3, 4 and the map requires the character going in a single tile path, well the character will skip the path without noticing it, and the game will be so hard to play. That is the reason, if the character hits with his corner the corner of a floor/wall, the character lands one pixel in the floor/wall, not on top of the floor or a side of the wall, it is a minor issue to resolve a lot of problems, and only happens with corners against corners, don't happens on flat surfaces.

Par anonymous

incognito ergo sum (116)

Portrait de anonymous

19-03-2016, 00:52

mars2000you wrote:

But I agree with John, DOS2 is always a source of problems if you don't remember the good procedure (also because the coders don't provide a ready-to-use DSK with an AUTOEXEC.BAT).

Yeah! If a program requires MSX-DOS 1 or 2, then just include those files! Maybe 30 years ago, you would get in trouble for that, but it's 2016 now. Bill Gate$ practically gave us the green light to distribute MSX-DOS freely, the moment he pulled his hands off of MSX.

Par Manuel

Ascended (19273)

Portrait de Manuel

19-03-2016, 10:13

I created a dos2 formatted disk image with diskmanipulator,put the dos2 and game files on it and started up a turbo R with this disk. Then I created an autoexec.bat with only 'super' in it. It started up fine after a reset.

Par Rataplan

Champion (287)

Portrait de Rataplan

19-03-2016, 15:08

JohnHassink wrote:

but it's 2016 now. Bill Gate$ practically gave us the green light to distribute MSX-DOS freely, the moment he pulled his hands off of MSX.

Come on... it's 2016 and you still write Bill Gate$? That is so 1995 kids behaviour. It's totally offtopic but Bill Gates has spent SO many of his billions to charity already and we all know, like it or not, he and his company more or less made the computer industry like it is today. In addition he's been of great value for our MSXes. So sorry but I find that very disrespectful and childish.

Par flyguille

Prophet (3031)

Portrait de flyguille

19-03-2016, 17:31

Working in 3 new characters, but is room for a fourth. And I feels that It has enough characters for the game.

The problem will be the big bosses, I will move the players clothes away from the sprite pattern chart. it waste like 90 patterns.

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