SymbOS MSX multitasking operating system - help needed!

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Par Trebmint2

Master (242)

Portrait de Trebmint2

19-05-2015, 22:29

Its looking awesome Edo - Don't tell them its going to be a two player network game though Smile

Par Prodatron

Paragon (1836)

Portrait de Prodatron

19-05-2015, 23:32

I like the graphics, it looks like a fullscreen game! Smile The best looking game for SymbOS now! Smile
Still working on finishing the "network daemon" for SymbOS.

@SPL: I modified the original MegaSD driver for SymbOS a little bit. It seems, that it doesn't work on the FPGA board anymore, so I have to check the changes which I did...

Par spl

Paragon (1470)

Portrait de spl

20-05-2015, 01:05

Ok, don't worry Smile I'll wait.

Par edoz

Prophet (2465)

Portrait de edoz

21-05-2015, 15:34

Hi Again,

I created a new movie. This time running on REAL hardware. First on a real MSX and then on a REAL Enterprise 128 machine! The Enterprise is so fast!! even without the turbo mode!

https://www.youtube.com/watch?v=q9HijFniqqc&feature=youtu.be

Par giuseve

Paladin (755)

Portrait de giuseve

21-05-2015, 19:54

Please, Make a Big all-Inlcuded Release !
I can't wait !!!

Par sven86

Supporter (6)

Portrait de sven86

22-05-2015, 13:49

Is the new Unify IDE stable enough to convert images and videos for Symbos? That would be good enough for now.

Par Trebmint2

Master (242)

Portrait de Trebmint2

22-05-2015, 20:22

Unify hasnt as yet been released. Only Prodatron and Edoz currently have copies for developing and testing purposes.
However Unify is very stable now and the graphics abilities are being advanced to include a full Paint editor and media creation tool, and after the initial release other goodies like map/sprite/animation editor will follow

Par sven86

Supporter (6)

Portrait de sven86

23-05-2015, 18:12

Could you have a public beta release with just those functions?

Par Prodatron

Paragon (1836)

Portrait de Prodatron

28-05-2015, 00:28

About two month ago all the base network routines (TCP, UDP, DNS) were working, but then the next part was the so called network daemon, which runs as a service and provides networking for multiple applications at the same time inside the multitasking environment. Defining the message based API and implementing the base structure for it unfortunately took more time than expected (I was very lazy in between ), but now it's nearly finished. NSLOOKUP already works but the best thing is: Trebmint already started the support in Unify!
So here you see the first network app coded 100% in Unify (formerly SymStudio/SymBasic) running successful:

Like the whole Unify programming structure the code for handling network connections is object oriented, so you will have a lot of fun with the modern and comfortable way of programming

Par ARTRAG

Enlighted (6923)

Portrait de ARTRAG

28-05-2015, 07:44

Are you going to add a telnet emulator?

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