Angelic Warrior DEVA

Angelic Warrior DEVA

par hamlet on 08-04-2020, 07:04
Sujet: Software
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The MSX2 game Angelic Warrior DEVA is a fast-paced action-RPG with Psycho World and Valis 2 reminisences and will be released just this year. It features quick parallax scrolling, 10 large environments to explore, colorful graphics, animated visual stages and a great soundtrack.

From Team DEVA, the creators of "Life on Mars", "Bombaman", and "Manbow 2", we got word that their long awaited MSX2 game "Angelic Warrior DEVA" is close to finished. They released a preview trailer video to prove just that. And it will be released this year. This game is a joint effort between several developers and all we can say is "BRING IT!".

This new game has the following specifications:

  • System: MSX2/2+/turbo R
  • Memory: 128 Kb minimum
  • Music: MSX Music and/or MSX Audio
  • Format: 2048Kb MegaROM with S-Ram

If you have any questions, please contact the team at: teamdevamsx@gmail.com

Relevant link: Angelic Warrior DEVA -teaser trailer video-

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Commentaires (49)

Par S0urceror

Master (138)

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08-04-2020, 08:02

I am blown away. Great graphics and sound track. When is it available and where?

Par valkyre

Champion (455)

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08-04-2020, 08:27

Wow, very impressive. Cant wait to own a copy. Well done team!

Par Manuel

Ascended (16977)

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08-04-2020, 08:41

As I said on Facebook: please reserve one for me!

Par Meits

Scribe (6014)

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08-04-2020, 09:47

S0urceror wrote:

I am blown away. Great graphics and sound track. When is it available and where?

Quote:
  • Angelic Warrior DEVA will be released in 2020.

Hannibal

At the guys:
Wow. And for me as number one Moonblaster 1.4 fan: Extra wow. For it being used, and for it being used very very well.

Par Sandy Brand

Master (196)

Portrait de Sandy Brand

08-04-2020, 09:55

Wow, that looks and sounds amazing!

Par Thom

Hero (650)

Portrait de Thom

08-04-2020, 10:28

This game looks special. I'm impressed by the graphics (who has drawn the cut scenes?), the detailed animations and the music. I'm the 4th to say wow. It will be hard for future MSX2-games to reach this standard.

Par RobertVroemisse

Paragon (1261)

Portrait de RobertVroemisse

08-04-2020, 10:53

Yep, all songs are composed in good old Moonblaster 1.4. I'm also a huge fanboy of this great program. The music does not use the sampleram of the Music module but instead I use channels 7,8 and 9 as percussion channels. This way you get some sort of FM-Pac+ sound with richer sounds and drums.

Here's an example.

Par RobertVroemisse

Paragon (1261)

Portrait de RobertVroemisse

08-04-2020, 10:37

The cutscenes are all drawn by Kai magazine and some backgrounds and detailing were done by me. Oscar really did (and is still doing) a great job with this.

Par Manuel

Ascended (16977)

Portrait de Manuel

08-04-2020, 11:05

RobertVroemisse: just wondering: would it have helped if Moonblaster would allow you to use the last 3 channels as drum channels, just like FM-PAC? (The MSX-AUDIO has it as well, but it's not exposed in MB...)

Par ToriHino

Hero (589)

Portrait de ToriHino

08-04-2020, 11:06

Since you're not using the sample ram, any chance on supporting FM-Pac + OPL4 combination as well? I think this is become a more generic configuration in current days and its fully compatible with the FM part of the Music module.

Par knm1983

Champion (504)

Portrait de knm1983

08-04-2020, 11:07

Great work , I can’t wait for a physical copy , incredible graphics musics and programación work.
Congratulations guys. Smile Smile

Par RobertVroemisse

Paragon (1261)

Portrait de RobertVroemisse

08-04-2020, 11:18

Manuel wrote:

RobertVroemisse: just wondering: would it have helped if Moonblaster would allow you to use the last 3 channels as drum channels, just like FM-PAC? (The MSX-AUDIO has it as well, but it's not exposed in MB...)

Well, that would have helped ofcourse. With the method used now I have to input each drum twice. But most of the time drum patterns just repeat themselves so a simple copy/paste will do the trick.

Par norakomi

Paragon (1084)

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08-04-2020, 13:11

Quote:

Since you're not using the sample ram, any chance on supporting FM-Pac + OPL4 combination as well? I think this is become a more generic configuration in current days and its fully compatible with the FM part of the Music module.

Unfortunately a moonsound cartridge can not be used instead of a music module,
unless someone explains me how to do this ! If this is easy to implement, I can add the code to the game.

Par ToriHino

Hero (589)

Portrait de ToriHino

08-04-2020, 14:52

norakomi wrote:
Quote:

Since you're not using the sample ram, any chance on supporting FM-Pac + OPL4 combination as well? I think this is become a more generic configuration in current days and its fully compatible with the FM part of the Music module.

Unfortunately a moonsound cartridge can not be used instead of a music module,
unless someone explains me how to do this ! If this is easy to implement, I can add the code to the game.

I think the only difference is the used I/O ports (i.e Music Module at 0xC0 / 0xC1 and Moonsound at ports 0xC4 / 0xC5).

Par norakomi

Paragon (1084)

Portrait de norakomi

08-04-2020, 19:12

Quote:

I think the only difference is the used I/O ports (i.e Music Module at 0xC0 / 0xC1 and Moonsound at ports 0xC4 / 0xC5).

Gotcha... FM-Pac + OPL4 combination works, I tested it by force...
One thing I still need to do is detecting the moonsound.
Is there an easy way to do this ?

Par PAC

Guardian (5887)

Portrait de PAC

08-04-2020, 19:30

Great feature! More users will enjoy the soundtrack as was designed. Wink

Par ToriHino

Hero (589)

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08-04-2020, 19:39

norakomi wrote:

One thing I still need to do is detecting the moonsound.
Is there an easy way to do this ?

Just read port 0xC4. If it returns 0xFF you don't have a Moonsound.

Par norakomi

Paragon (1084)

Portrait de norakomi

08-04-2020, 20:00

done. ty

Par erpirao

Paragon (1093)

Portrait de erpirao

08-04-2020, 21:20

Maybe I ask for a lot, but would it not be better than if the opl4 detects all the music played by the opl4?
I think I remember that I had 16 FM channels at 2 op

Par RobertVroemisse

Paragon (1261)

Portrait de RobertVroemisse

08-04-2020, 22:12

erpirao wrote:

Maybe I ask for a lot, but would it not be better than if the opl4 detects all the music played by the opl4?
I think I remember that I had 16 FM channels at 2 op

That would mean a total rework of the soundtrack. We're talking 30+ songs so I don't think that would happen. And the rich sounds come from the combination of FM Music and MSX Audio. When everything is played on OPL4, that effect is gone and the music would sound worse.

Par erpirao

Paragon (1093)

Portrait de erpirao

08-04-2020, 22:32

RobertVroemisse wrote:
erpirao wrote:

Maybe I ask for a lot, but would it not be better than if the opl4 detects all the music played by the opl4?
I think I remember that I had 16 FM channels at 2 op

That would mean a total rework of the soundtrack. We're talking 30+ songs so I don't think that would happen. And the rich sounds come from the combination of FM Music and MSX Audio. When everything is played on OPL4, that effect is gone and the music would sound worse.

I figured it wouldn't be possible, but I had to try.
anyway the game and the BSO that we have heard is amazing.
I am looking forward to having it in my hands

Par defdanny

Master (168)

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08-04-2020, 22:49

OMG! Cool

Par ToriHino

Hero (589)

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08-04-2020, 23:09

norakomi wrote:

done. ty

Great! Cool

Par Manel46

Hero (595)

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09-04-2020, 00:47

I have the opl4 Dal So Ri cartridge. Setting the microswitches properly, it works for msx audio.

Par syn

Paragon (1975)

Portrait de syn

09-04-2020, 00:52

Ive played the game during nijmegen fair, its amazing.
However I dont like pressing up to jump.
Any chance you will support Joymega so you can use a button to jump?

Btw the music is amazing!

Par black hawk

Expert (86)

Portrait de black hawk

09-04-2020, 01:12

Wow, this is a very professional game. Thank you and all the other MSX-Users to keep MSX alive. Nearly 30 Years ago we have seen the Turbo-R coming up as last MSX but until today this great System is still alive.

Par max_iwamoto

Champion (491)

Portrait de max_iwamoto

09-04-2020, 05:40

Looks and sounds amazing. How can I reserve a copy?

Par ToriHino

Hero (589)

Portrait de ToriHino

09-04-2020, 09:14

Manel46 wrote:

I have the opl4 Dal So Ri cartridge. Setting the microswitches properly, it works for msx audio.

I have it too, but with a very small change it now works for all Opl4 cartridges Smile

Par norakomi

Paragon (1084)

Portrait de norakomi

09-04-2020, 10:12

syn wrote:

Any chance you will support Joymega so you can use a button to jump?

I will look into it. not promising anything !

Par karloch

Prophet (2093)

Portrait de karloch

09-04-2020, 13:33

I though the game was V9990! Amazing graphics with just V9938!

Par RobertVroemisse

Paragon (1261)

Portrait de RobertVroemisse

09-04-2020, 13:46

karloch wrote:

I though the game was V9990! Amazing graphics with just V9938!

No, the game is just a plain MSX2 game made in screen 4 with some sprite masking here and there.

Par ray2day

Hero (553)

Portrait de ray2day

09-04-2020, 18:56

Please reserve one copy for me!

Par Briqunullus

Master (179)

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09-04-2020, 21:48

I'm speechless

Par norakomi

Paragon (1084)

Portrait de norakomi

09-04-2020, 21:52

Quote:

Please reserve one copy for me!

Unfortunately the game is not quite finished yet and therefore, we haven't started the preorders.
When we start the preordering it will be announced on msx.org.

Par mariocavalcanti

Expert (87)

Portrait de mariocavalcanti

10-04-2020, 11:21

Impressive. Very beautiful and I loved the sound effects. Boss theme is great.

Par valkyre

Champion (455)

Portrait de valkyre

10-04-2020, 17:05

Love the music on the game selection screen.

Par JGM

Expert (71)

Portrait de JGM

10-04-2020, 22:42

Wow, this is one of the most beautiful games ever for msx2 ... really impressive!

Par Ivan

Ascended (9196)

Portrait de Ivan

11-04-2020, 17:55

I will order the game once it is finished and available. Looks awesome! Like if it were one of the latest releases from Kai Magazine! Smile

Par Daemos

Paragon (1713)

Portrait de Daemos

11-04-2020, 23:30

Quote:

Ive played the game during nijmegen fair, its amazing.
However I dont like pressing up to jump.
Any chance you will support Joymega so you can use a button to jump?

Btw the music is amazing!

Done. Joymega support added. Wink

Par syn

Paragon (1975)

Portrait de syn

13-04-2020, 19:08

awesome Big smile

Par ren

Paragon (1522)

Portrait de ren

29-04-2020, 22:54

Impressive overall!

Although it's a preview, some well meant critical notes, don't let 'em discourage you: the Lord Aridam looks somewhat like a villain or vagrant (with bad teeth). (Perhaps there's a plot twist though... :-x)
@5:40 Koerma looks like's he's squinting (and perhaps his hair could be a bit more refined there). (Although, when one is really in your face it does look that way I suppose Smile) Sure got the girl(s) down Smile Liking the cinematic sequence!

Soundtrack is a joint effort by John & Robert right? Liking what I'm hearing, esp. VR BGM is legit!

On a side note, got a question for norakomi regarding Manbow 2 if I may, hope not to be a bother. I read here on the forums you allegedly found the Manbow 2 rom being available in the grey sector not to be an issue. There seem to be various versions of it floating around (according to openMSX db: 4 SCC flash cart versions, one marked 'v1.0', yet another named Manbow2_2... Is there a version available that could be called 'final' or 'original'? Cheers! Smile

Good luck (all) finishing the project!

Par RobertVroemisse

Paragon (1261)

Portrait de RobertVroemisse

30-04-2020, 15:30

There will be some plot twists indeed but please don't tell anyone! Running Naked in a Field of Flowers

Par norakomi

Paragon (1084)

Portrait de norakomi

02-05-2020, 13:39

Quote:

I read here on the forums you allegedly found the Manbow 2 rom being available in the grey sector not to be an issue. There seem to be various versions of it floating around (according to openMSX db: 4 SCC flash cart versions, one marked 'v1.0', yet another named Manbow2_2... Is there a version available that could be called 'final' or 'original'? Cheers!

Yeah the Manbow2 rom is free to download and share. About a 'final' version... I don't know which one is the final version.... Just try the version that you find online... If it works, it works...

Par LaDolceDols

Rookie (25)

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12-05-2020, 21:02

@RobertVroemisse Looking great and progressing nicely dudeness Smile

Par Randam

Paladin (1018)

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13-05-2020, 13:36

This is looking so epic! Please take my money.

Par norakomi

Paragon (1084)

Portrait de norakomi

15-05-2020, 12:44

Update:

We have finished the last part of the coding: Saving to flashrom now works!

We are now going to the last 2 steps of this project:
1) Playtesting. For the next month or so we will extensively test the game
2) Finishing the packaging

Par journey

Champion (426)

Portrait de journey

17-05-2020, 08:48

C-A-N-'-T W-A-I-T !!!!

Par SkyeWelse

Champion (471)

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07-06-2020, 07:40

This looks amazing! I can't wait to play it.

-SkyeWelse

Par Pencioner

Scribe (1182)

Portrait de Pencioner

25-07-2020, 23:16