I'm wondering on how to evolve the of the uridium 2 beta in something more complete, eventually a game rom for msx 2. As you may know, in NTSC mode the msx 2 has a significant loss of performances, there is not only less frame time (-20%) but also the VDP is slower in copy commands (not easy to say how much less, but the difference is emulated by openmsx and is visible in my tests).
Uridium 2 beta is in screen 8 and has levels 176 pixels tall. This simply too much for NTSC mode.
For a new msx2 game on rom is it relevant to support 60Hz machines ?
Supporting NTSC mode would mean to cut significatively some aspect of the game, e.g. to reduce the level height to 160 or 144 pixels (if one keeps the full frame rate) or to reduce the frame rate (e.g. 30 fps or 25 fps) if we keep 176 pixels.
On the other side, supporting only PAL would restrict the game to European users.
What are your opinions ?