Philips music module questions

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By Randam

Paragon (1418)

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30-05-2021, 21:38

@Meits: Not all that long ago BiFi released an upgrade to the basic moonblaster replayer. It allows to load 8 different sample kits in the Music Module and use them. So that is another example of a program that supports 256k.

But I agree with you: a hack for Moonblaster 1.4 would be great.

By Meits

Scribe (6463)

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30-05-2021, 22:31

Now that you say it, I remember the eight samplekits addition.

By alexito

Paladin (747)

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31-05-2021, 00:17

Operation Wolf Enhanced (Game DISC via GOTEK FDD) working great on NMS-8280(1024KB) --> VIDEO

Operation Wolf Enhanced (Game DISC via GOTEK FDD) working great on NMS-8280(1024KB) but Playing with the 7mhz Turbo Switch --> VIDEO

Note about NMS8280 Turbo Switch: "as you see the GR8NET (Y8950 ADPCM ENGINE) keeps in SYNC all the time but not AUDIOWAVE. Well at least the whole system doesn't get broken/freeze" also I forgot to apply GR8NET/PSG cloning for better results.

By alexito

Paladin (747)

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09-06-2021, 22:44

@TheKid: Here one more game (BOSCONIAN FM MOD by Tiny Yarou) but not 256KB ADPCM SAMPLE RAM is Required yet because I'm planning to improve the quality of it in a future release also other ADPCM SAMPLE ENGINE will be required for extra SFX and Voices.

YOUTUBE VIDEO

By andallaco

Master (136)

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17-06-2021, 13:44

Hello,
I am also looking for a cartridge that can improve the sound of games in my MSX2 Philips NMS8280. I know that Carnivore2 has implemented the FM-PACK internally, but I don't know how it works and if it can be enough. Which one do you recommend?

By Grauw

Ascended (10179)

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17-06-2021, 13:48

Hi andallaco, please don’t cross-post the same question into multiple threads, your earlier post is sufficient already. Especially since this thread is about a different sound module (not used in many games), so it’s off-topic here.

By andallaco

Master (136)

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17-06-2021, 13:48

Ok, sorry.

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