Marat Fayzullin has released a new version of fMSX, the portable MSX emulator from which many other MSX emulators were derived. In this new version, the following changes were made:
- fMSX-Windows and fMSX-DOS are now compiled with OpenWatcom C++ and use the new EMULib framework. Note that keyboard assignments have changed
- Added hardware reset key ([F11]) to reboot MSX
- Added universal screen buffer based Z80 debugger ([F10]) that works on all platforms
- Added universal configuration menu ([F8]) that works on all platforms
- Added ResetMSX() function to restart MSX, possibly in a new operating mode
- Extended LoadCart() function to load or eject cartridges at runtime
- Added Mode variable to store all configuration options
- Replaced -vperiod/-hperiod settings with easier to understand -PAL/-NTSC settings
- Replaced -uperiod setting with a finer -skip setting that controls the percentage of skipped frames
- Fixed Z80 NMI handling to comply with the standard
- Fixed SRAM file saving
- Fixed state file name generation
- Added autofire options for joystick buttons
- fMSX-Windows has got a new menu-based GUI, improved sound, and faster graphics updates
- Fixed USB joypad support in fMSX-Windows
- fMSX-MSDOS now uses 16BPP screen mode
- Updated the documentation
Registered fMSX uses will receive, or already have received, their copy of fMSX by e-mail.
Relevant link: fMSX website
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