blueMSX 2.8.1

by wolf_ on 03-05-2009, 11:31
제목: Emulation
언어 설정:

Almost a year after the previous release, a new version of blueMSX has been released! New in this version:

  • Added: support for 16kB, 32kB, 48kB and 64kB external ram cartridges
  • Added: support for Joyrex PSG module
  • Added: support for PSG pin 6/7 quirk
  • Added: support for VR bit in VDP register 8
  • Added: 35 new machine configurations
  • Added: 23 new cheats
  • Updated: support for NoWind USB Diskroms
  • Fixed: SVI M1 Wait state
  • Fixed: ColecoVision Keyboard read error
  • Fixed: ColceoVision PSG noise bug
  • Fixed: DirectX initialization bug
  • Fixed: V9958 Scroll masking bug in Screen 4 (introduced in 2.8)
  • Fixed: Screen 2 scroll bug
  • Fixed: R15 PSG register read
  • Fixed: bug in VDP line engine
  • Fixed: bug in obsonet write method
  • Fixed: bug in Harryfox rom mapper
  • Fixed: bug in Crossblaim rom mapper
  • Fixed: bug in Korean bootleg rom mapper
  • New: bluemsxlite now compiles on OSX
  • Fixed: bug in Arkanoid Pad emulation
  • Fixed: addressing bug in R-Type mapper
  • Fixed: x/y flags on scf/ccf
  • Fixed: instructions ld a,i or ld a,r to handle interrupts correctly

Relevant link: blueMSX

댓글 (18)

By nikodr

Paladin (748)

nikodr의 아바타

03-05-2009, 13:32

This is great!One of the best msx emulators that keeps improving!Thumb up Big smile

By Manuel

Ascended (19273)

Manuel의 아바타

03-05-2009, 15:16

Um, what is "Joyrex PSG module"?

By dvik

Prophet (2200)

dvik의 아바타

03-05-2009, 16:42

Its a cross development cartridge, to run the Coleco SN76489 PSG on MSX.

By Sonic_aka_T

Enlighted (4130)

Sonic_aka_T의 아바타

03-05-2009, 22:34

Good to see blueMSX is still under active development! Keep it up guys! Smile

By Latok

msx guru (3925)

Latok의 아바타

03-05-2009, 22:49

I wonder if and when the scene will start programming a new MSX machine.........

By muffie

Paladin (933)

muffie의 아바타

03-05-2009, 23:41

Hi Dvik, what about the debugger? Remember this post:

well, why not having a special feature that you can enable at the menus that would allow the user to unconditionally modify any memory? VRAM, RAM, ROM and on any condition: Running, Paused, Debugging, etc... ? It would be an advanced feature.

2nd) About this
Quote:
A similar feature that has been requested is to be able to write asm code and compile it into RAM directly in the debugger. For the case you mentioned thats probably even better. But I'm not sure when we'll get to this feature.

Why not something simpler, like user can create his .obj using pasmo or tniasm and then BlueMSX could import the binary file to a certain location? Again, to ANY kind of memory?

By W76NearDark

Paladin (684)

W76NearDark의 아바타

04-05-2009, 08:37

newsposts aren't really ment to be complete development logs Tongue

By wolf_

Ambassador_ (10088)

wolf_의 아바타

04-05-2009, 10:53

Right!

And this one isn't a complete development log, with known bugs, todos etc. It's just a list with news. Tongue

By W76NearDark

Paladin (684)

W76NearDark의 아바타

04-05-2009, 12:03

tsssk

By jltursan

Prophet (2619)

jltursan의 아바타

06-05-2009, 22:12

Anyway, Muffie suggestions are really cool ones for the BlueMSX debugger Smile

By dvik

Prophet (2200)

dvik의 아바타

06-05-2009, 22:33

Indeed, I need them too, I'm just waiting for someone to implement them Wink

By killimolli

Supporter (14)

killimolli의 아바타

07-05-2009, 12:38

So is BlueMSX compatible with Syntax Infinity demo now? Without any "clitches" ?

-killimolli

By killimolli

Supporter (14)

killimolli의 아바타

07-05-2009, 16:15

Sorry dvik, Bore rules!

By muffie

Paladin (933)

muffie의 아바타

07-05-2009, 16:35

Indeed, I need them too, I'm just waiting for someone to implement them

Who's the person responsible for the debugger coding?
not you?

By dvik

Prophet (2200)

dvik의 아바타

07-05-2009, 16:46

Yeah its mainly me and hap has done good updates to it too.

By muffie

Paladin (933)

muffie의 아바타

07-05-2009, 17:01

Well, so, let me take my PMP hat now and ask you:
Gimme the date, or at least the date when you'll give me the date Smile

Anyway, it's nice to hear that hap is participating. So, can we expect some MEISEI additions to BlueMSX, like Tile/Sprite Viewer and PSG Toy?

By hap

Paragon (2042)

hap의 아바타

07-05-2009, 18:22

Don't expect it. If I add it, it's going to be a surprise Face

By NYYRIKKI

Enlighted (6016)

NYYRIKKI의 아바타

13-05-2009, 16:56

It seems that for example MSX1EMU works correctly on BlueMSX only if I wear blue socks. Sad

If I exit and restart BlueMSX enough times, then it might work... Same problem on my laptop & desktop... Crying

Usually I get MSX1 with 16KB RAM... (free mem after boot shows about 7K)

(= Still problems with debugger & dram mode.)