A dream or a hype ?

페이지 11/17
4 | 5 | 6 | 7 | 8 | 9 | 10 | | 12 | 13 | 14 | 15 | 16

By snout

Ascended (15187)

snout의 아바타

20-07-2005, 20:51

mars2k: thanks for posting the information, but please keep in mind this counter is not related to ASCII or MSX Association, does not include the sales made by Bazix (which will in time be added to the ASCII counter) and only bases its estimation on the amount of computers sold in the days before. Announcements on the One Chip MSX such as specs, casing, or the contents of the package might (and will Tongue) positively affect sales in a way the estimation at the website can't predict. All the counter tells us is that it's going to be a challenge to sell 5,000 One Chip MSX computers in time. And we already knew that, didn't we? Smile

By mars2000you

Enlighted (6260)

mars2000you의 아바타

20-07-2005, 21:04

I don't think that the announcement (? in the coming days) of the final specifications will make the difference : get 2794 pre-orders in one month ????

Even with the addition of the Bazix pre-orders, it seems me impossible, unless the final specifications are really different (at least complete MSX2 support + MSX-AUDIO support )

By wolf_

Ambassador_ (9971)

wolf_의 아바타

20-07-2005, 21:13

but wasn't there already said that the thing ran msx2 and megascsi already, orso? (in JP)

By snout

Ascended (15187)

snout의 아바타

20-07-2005, 21:15

mars2k: you have your thoughts on it, I have mine. We'll see what happens on August 20th. ASCII already managed to sell 1,000 in one week, there has not been a large announcement since. Don't be surprised if a second announcement has a similar effect tho.

By anonymous

incognito ergo sum (116)

anonymous의 아바타

20-07-2005, 22:57

snout:

Why is it taking so long to put all the information about the contents of the package, casing, code license, etc ? If all information is not available, why not release what they have now ? There are only 30 days left to deadline, if this information can help increase the sales, why they don't release them ?

By timofonic

Rookie (31)

timofonic의 아바타

31-07-2005, 03:52

I agree...

By timofonic

Rookie (31)

timofonic의 아바타

31-07-2005, 08:27

Probably because all information is released, they will know that is a lie. I will not buy still without knowing ALL about it...

By snout

Ascended (15187)

snout의 아바타

31-07-2005, 13:38

That, of course, is your personal choice, but it seems to me that you are only looking at what you don't like about the One Chip MSX in its out-of-the-box config, completely overlooking the potential of the device. Just to give a few examples (some of which were given by Javi Lavandeira on the HispaMSX Mailinglist)

  • The FPGA chip used is fast enough to allow an implementation of a Z80 running at 84MHz or even 105MHz. Just imagine your MSX running on this speed. How can you think of that as not cool? ^_^
  • The 32MB of memory on board can be used for a wide variety of things. How about having an internal mapper of 4MB, 4MB VRAM (so how many SCREEN 5 pages is that? :) and a couple of MB for samples for your own VHDL audio device (or an implementation of the Moonsound, for that matter).
  • After optimization of the MSX2 config, an estimated 42% of the amount of Logical Elements available is still all yours. Now what you have is an MSX2 with 4MB RAM, 128kB VRAM, MegaSCSI, MSX-MUSIC, SCC, MSX-DOS2 and a FAT16 compatible hot-swappable SD card slot. If all that takes 58% of the amount of LE's available, imagine what you can do with the rest. Some very interesting optimizations (increasing the Z80 speed, implementing ADVRAM, adding more VRAM, implementing V9958 compatibility, implementing Ymixer, reducing sprite color and amount-per-line limitations, adding higher resolutions/more colors) don't have to take so many gates at all. An optimized Z80 core that uses less than 50% of the amount of LE's it's currently using already is close to completion

To wrap it up with another Javi example: if you see an MSX1 with F1 Spirit plugged in, turn it on and see the game. Do you consider the entire machine to be 'just a racing game', or are you going to look beyond the capabilities of the device?

By Haohmaru

Paladin (774)

Haohmaru의 아바타

31-07-2005, 13:47

That is all nice, exiting and very ^_^, but we're not exactly there yet, are we? Also, I fear that for every future 1cm game/demo/whatever we need a different VDHL core. Not much of an MSX standard then, is it?

I can surely see the potential of the 1cm, but I cannot see it all happening. Not -yet- anyway.

By wolf_

Ambassador_ (9971)

wolf_의 아바타

31-07-2005, 14:32

I'd say, if every game/demo/whatever doesn't use the standard MSXA-certified stuff then it prolly needs to come with its own VHDL .. just like Konami came-up with the additional SCC for their games. Since the FPGA can be updated with an MSX-DOS tool, I guess one can perform this 'update' aswell without that tool, meaning: in your own software. So I see the following option:

- save FPGA-content to a temp-file on SD-card
- upload/adjust FPGA with own VHDL
- run game/demo
- quit game/demo
- restore original FPGA content from SD-card

Naturally, if one's VHDL-code contains bugs, it might ruin your 1cm. So I bet you need that cable just for security-matters anyway.. let's hope ASCII is nice and adds the cable to the 189euro-package. ^_^

페이지 11/17
4 | 5 | 6 | 7 | 8 | 9 | 10 | | 12 | 13 | 14 | 15 | 16