MSXtiles becomes tMS gfX devtool

MSXtiles becomes tMS gfX devtool

by German.Diaz.Fuentes on 14-02-2015, 09:16
제목: Development
언어 설정:

Alberto Orante has announced on his twitter feed that MSXTiles has evolved in a more generic TMS9918 tool with main focus on MSX. Although a new version is yet to be released, the GUI has been redesigned completely and support for SCREEN 0, SCREEN 1, tile sets, maps and sprites has been added. Reason enough to change the name into tMS gfX devtool.

All changes combined, tMS gfX devtool appears to become a complete graphics editor for the development of MSX games, demos and other software. Images can be loaded and saved in various different formats - including code generation in Z80 Assembly, C or BASIC.

Relevant link: aOrante blog

댓글 (3)

By Grauw

Ascended (10151)

Grauw의 아바타

15-02-2015, 10:28

Looks nice! Is there a possibility for a Mac OS X build?

By raymond

Hero (544)

raymond의 아바타

16-02-2015, 19:40

Code generation for Turbo Pascal would also be nice :-)

By Bit Addict

Resident (34)

Bit Addict의 아바타

15-03-2015, 21:29

Does anyone know when the tool is released?