Arcade Game Designer for MSX

페이지 12/12
5 | 6 | 7 | 8 | 9 | 10 | 11 |

By zPasi

Champion (495)

zPasi의 아바타

06-02-2020, 15:41

Tip to no-Windows users: AGD also works under Wine!

I'm running AGD on my Mac. I had issues before, but after updating Wine they're gone. (I have Wine 5.0 now.)

By jltursan

Prophet (2280)

jltursan의 아바타

06-02-2020, 19:22

Quote:

Same problem of others AGD games. Hangs after the start game.

Oh, sure, I can't do anything but uploading to Github the fixed version. I'll try to do it as soon as possible and warn about this to the author, he will need to recompile the game...

Quote:

Tip to no-Windows users: AGD also works under Wine!

I'm running AGD on my Mac. I had issues before, but after updating Wine they're gone. (I have Wine 5.0 now.)

Really cool!. Sooner or later I'll adapt the build to shell. The compiler itself it's dead easy to adapt and probably it'll compile without changes; but the build script is programmed in Windows shell and it's pretty big right now.

Btw, are you talking about the AGD engine or the WinAGD IDE?

By zPasi

Champion (495)

zPasi의 아바타

07-02-2020, 09:12

jltursan][quote wrote:

Sooner or later I'll adapt the build to shell. The compiler itself it's dead easy to adapt and probably it'll compile without changes;

Yes, it's dead easy, it does compile without any changes!

gcc CompilerMSX.c -o compilerMSX

gcc produces a bunch of warnings, but the binary will work anyway.

Quote:

Btw, are you talking about the AGD engine or the WinAGD IDE?

Everything! The compilers, WinAGD.exe, sjasm.exe.

I think sjasm sources are also available but the Windows-version also works (with wine).

By jltursan

Prophet (2280)

jltursan의 아바타

07-02-2020, 15:48

Quote:

I think sjasm sources are also available but the Windows-version also works (with wine).

Sure, I remember compiling it in a Orange Pi Smile

By Vampier

Prophet (2351)

Vampier의 아바타

09-02-2020, 07:31

For the ROMDB for openMSX: I need to know who converted what game Smile I can only guess now since this topic is very long.

By sfranck72

Resident (36)

sfranck72의 아바타

21-02-2020, 23:53

Hats off to jltursan Hannibal

I play with it and follow the Pixelsoft tutorial on youtube.
Here's my progression :
video

I should rather finish my adventure game dev before but I must admit that I need a pose in pixel creation for now.

By Randam

Paladin (961)

Randam의 아바타

29-07-2020, 22:42

I tried to tinker around with the editor today... Probably need to watch some tutorials first because I didn't get into it right away. In this thread it was said that some games were already converted to msx, but links are dead now. Does anyone have those games or can describe how to build those yourself?

페이지 12/12
5 | 6 | 7 | 8 | 9 | 10 | 11 |